decode: proto 302 · 2804 stat syncs · 0 zone events · 1092 soldier mappings · 4.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SilveresBullet | 1631▲ +33 | 121 | 78 | 1 | 37 | 9 | 1.83 | 0 | 7161 |
| Tuanzhanmoyu | 949▲ +141 | 116 | 48 | 2 | 1 | 4 | 6.44 | 0 | 6374 |
| 慕尼黑路人 | 1208▲ +134 | 98 | 28 | 1 | 22 | 15 | 1.14 | 0 | 4818 |
| MatveyRow | 1290▲ +149 | 48 | 29 | 0 | 47 | 3 | 2.67 | 0 | 3741 |
| ARVY#1 | 975▼ -28 | 38 | 18 | 0 | 18 | 10 | 0.72 | 0 | 2326 |
| l11lll11l | 1131▼ -8 | 31 | 8 | 2 | 11 | 9 | 0.66 | 0 | 2235 |
| killer0629 | 1375▼ -41 | 35 | 12 | 2 | 4 | 6 | 1.52 | 0 | 2221 |
| snowhan | 493▼ -28 | 33 | 2 | 1 | 0 | 7 | 0.94 | 0 | 1345 |
| jakupovicra80872 ✗ | 482▼ -90 | 11 | 10 | 0 | 0 | 5 | 0.39 | 0 | 740 |
| jason1012 ✗ | — | 6 | 6 | 0 | 0 | 2 | 0.55 | 0 | 680 |
| Torcukman (AI) | — | 9 | 4 | 0 | 2 | 7 | 0.23 | 0 | 516 |
| HiDio283 | 880▼ -120 | 8 | 6 | 0 | 0 | 8 | 0.19 | 0 | 444 |
| Bucztexx (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 铁拳无敌常凯申 | 1022▲ +22 | 94 | 21 | 10 | 0 | 5 | 5.88 | 0 | 8268 |
| Absed_UA | 1370▲ +43 | 87 | 28 | 1 | 7 | 8 | 2.29 | 0 | 5125 |
| sandokanita | 1093▲ +52 | 41 | 29 | 0 | 31 | 3 | 2.16 | 0 | 3847 |
| zakerben | 1292▲ +19 | 71 | 30 | 0 | 8 | 10 | 1.51 | 0 | 3831 |
| neetZ ✗ | 962▼ -77 | 36 | 12 | 2 | 5 | 6 | 0.90 | 0 | 2598 |
| Rymox | 1100▼ -10 | 33 | 26 | 0 | 18 | 20 | 0.30 | 0 | 2559 |
| djrobinzgz | 912▼ -64 | 46 | 14 | 0 | 0 | 1 | 5.11 | 0 | 2543 |
| 押切れないもえ | 980▲ +11 | 24 | 17 | 1 | 37 | 10 | 0.41 | 0 | 2147 |
| Mixel66408 (AI) | — | 17 | 12 | 0 | 4 | 16 | 0.18 | 0 | 1954 |
| kaha1123 (AI) | — | 3 | 1 | 0 | 10 | 15 | 0.03 | 0 | 584 |
| chitu ✗ | — | 7 | 5 | 0 | 0 | 1 | 1.75 | 0 | 460 |
| Tandady (AI) | — | 8 | 4 | 0 | 0 | 9 | 0.17 | 0 | 420 |
| TVruul ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| kimcheelden2000 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:06 | sector_1 | Team 2 | 0 | |
| 19:30 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.