decode: proto 302 · 1899 stat syncs · 0 zone events · 772 soldier mappings · 2.76s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -ExE-R3verVice | 1536▼ -2 | 128 | 48 | 2 | 0 | 3 | 7.53 | 0 | 8006 |
| Quesoadobera | 776▼ -224 | 58 | 19 | 5 | 2 | 4 | 4.46 | 0 | 4773 |
| Reines1 | 964▼ -36 | 68 | 33 | 1 | 0 | 1 | 13.60 | 0 | 4610 |
| friendly-ghost24@psn | 1006▲ +6 | 56 | 24 | 0 | 16 | 3 | 3.29 | 0 | 3130 |
| sikusondoggo (AI) | — | 23 | 18 | 0 | 10 | 8 | 0.51 | 0 | 2717 |
| m37nydhxw (AI) | — | 27 | 11 | 1 | 0 | 6 | 0.75 | 0 | 2262 |
| Neo2214 (AI) | — | 19 | 12 | 0 | 16 | 7 | 0.53 | 0 | 2159 |
| SKOMIS (AI) | — | 14 | 11 | 0 | 0 | 5 | 0.48 | 0 | 1540 |
| BadCleundNik (AI) | — | 15 | 6 | 0 | 0 | 8 | 0.37 | 0 | 1235 |
| Zeral10772 (AI) | — | 18 | 4 | 0 | 0 | 5 | 0.67 | 0 | 1015 |
| Ligh (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Requiem827@live | 941▲ +7 | 67 | 31 | 0 | 8 | 8 | 1.43 | 0 | 3094 |
| division9EHCO | 949▲ +25 | 51 | 19 | 0 | 11 | 5 | 1.46 | 0 | 2698 |
| cancoman (AI) | — | 26 | 16 | 0 | 0 | 6 | 0.67 | 0 | 1640 |
| XENODRAGONICUS | 804▼ -10 | 39 | 4 | 2 | 0 | 5 | 1.62 | 0 | 1620 |
| s6w2jd6ko (AI) | — | 14 | 11 | 0 | 0 | 7 | 0.37 | 0 | 950 |
| cristinico1 (AI) | — | 15 | 6 | 1 | 0 | 7 | 0.42 | 0 | 880 |
| TwitchtvChin (AI) | — | 17 | 6 | 0 | 2 | 9 | 0.27 | 0 | 848 |
| BoxyPortat247 (AI) | — | 10 | 6 | 0 | 0 | 10 | 0.18 | 0 | 584 |
| KIDDND (AI) | — | 7 | 3 | 0 | 6 | 9 | 0.14 | 0 | 538 |
| Whafarazster (AI) | — | 5 | 2 | 0 | 0 | 10 | 0.10 | 0 | 234 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:34 | sector_1 | Team 1 | 0 | |
| 7:36 | sector_2 | Team 1 | 0 | |
| 12:06 | sector_2 | Team 1 | 0 | |
| 16:42 | sector_3 | Team 1 | 0 | |
| 19:44 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.