decode: proto 302 · 2707 stat syncs · 1390 zone events · 1023 soldier mappings · 3.96s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| scalpula5@psn | 1089▲ +89 | 111 | 99 | 0 | 0 | 8 | 2.58 | 2 | 7560 |
| sasewangyasa (AI) | — | 47 | 39 | 0 | 0 | 13 | 0.65 | 2 | 3740 |
| FATALK58293 (AI) | — | 55 | 36 | 0 | 0 | 12 | 0.89 | 1 | 3440 |
| IamnMani (AI) | — | 42 | 22 | 0 | 0 | 12 | 0.61 | 2 | 3195 |
| Kryker (AI) | — | 46 | 27 | 0 | 0 | 10 | 0.82 | 1 | 2740 |
| EmerisinDan (AI) | — | 42 | 20 | 0 | 0 | 12 | 0.65 | 1 | 2559 |
| Leaw (AI) | — | 30 | 23 | 0 | 0 | 5 | 1.00 | 1 | 2369 |
| ARGO_gr215@psn ✗ | 667▼ -183 | 26 | 20 | 0 | 0 | 8 | 0.87 | 0 | 1630 |
| ApeNikes (AI) | — | 27 | 19 | 0 | 4 | 13 | 0.39 | 0 | 1594 |
| tod1017 (AI) | — | 14 | 3 | 0 | 0 | 3 | 0.78 | 0 | 610 |
| Leamenor (AI) | — | 11 | 6 | 0 | 0 | 3 | 0.73 | 0 | 590 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ITS-ALDO-MAN@psn | 1327▲ +111 | 175 | 15 | 1 | 0 | 4 | 7.29 | 0 | 7935 |
| ab946tzuj (AI) | — | 53 | 18 | 0 | 26 | 10 | 0.90 | 0 | 3238 |
| oronz7 (AI) | — | 37 | 21 | 0 | 20 | 8 | 0.79 | 0 | 2516 |
| as7nrq1q5 (AI) | — | 44 | 18 | 0 | 0 | 6 | 1.10 | 0 | 2324 |
| andreal666 (AI) | — | 44 | 19 | 0 | 0 | 9 | 0.68 | 0 | 2280 |
| EderMiller (AI) | — | 36 | 17 | 0 | 6 | 9 | 0.73 | 0 | 1958 |
| PeatalClock (AI) | — | 38 | 14 | 1 | 0 | 8 | 0.88 | 0 | 1900 |
| gutsforg3 (AI) | — | 38 | 16 | 0 | 0 | 8 | 0.83 | 0 | 1750 |
| waleh1015 (AI) | — | 25 | 13 | 0 | 10 | 8 | 0.60 | 0 | 1574 |
| Rampsis1 (AI) | — | 33 | 4 | 0 | 0 | 7 | 0.80 | 0 | 1270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_1 | Team 1 | 24 | scalpula5@psn, sasewangyasa, FATALK58293, Kryker, IamnMani, Leaw |
| 10:07 | nhnpnxn | Team 1 | 9 | scalpula5@psn, sasewangyasa, IamnMani, EmerisinDan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.