decode: proto 302 · 2246 stat syncs · 352 zone events · 864 soldier mappings · 4.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SlaktarGuri | 1182▲ +40 | 81 | 12 | 3 | 29 | 8 | 1.42 | 0 | 4719 |
| _Melkades_ | 1192▲ +31 | 77 | 9 | 4 | 0 | 7 | 2.48 | 0 | 4017 |
| eve58 | 1368▲ +14 | 48 | 6 | 8 | 0 | 6 | 2.18 | 0 | 3824 |
| Semperinmotus | 1034▼ -85 | 81 | 2 | 2 | 0 | 8 | 1.31 | 0 | 3521 |
| Evgen1y_31rus_ | 1147▲ +20 | 41 | 10 | 0 | 32 | 5 | 1.71 | 0 | 2488 |
| EDSON-H@psn | 783▼ -217 | 29 | 3 | 2 | 6 | 6 | 0.78 | 0 | 2080 |
| killerman_quinto@psn | 656▼ -344 | 21 | 1 | 4 | 0 | 8 | 0.81 | 0 | 1811 |
| XySio27 | 526▼ -56 | 38 | 1 | 2 | 1 | 6 | 1.19 | 0 | 1810 |
| James#470 | 1191▼ -19 | 27 | 3 | 0 | 17 | 7 | 0.75 | 0 | 1592 |
| CapsLock4 | 724▼ -168 | 14 | 0 | 0 | 33 | 6 | 0.47 | 0 | 1442 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 冷残影s | 1420▲ +144 | 64 | 44 | 3 | 25 | 7 | 2.21 | 0 | 6441 |
| 战忽橘 | 1060▲ +124 | 26 | 17 | 11 | 0 | 5 | 1.53 | 0 | 5922 |
| BloodyDick | 1260▲ +200 | 73 | 17 | 4 | 19 | 13 | 1.12 | 0 | 4486 |
| chaehan | 970▼ -30 | 40 | 14 | 3 | 2 | 11 | 0.62 | 0 | 3168 |
| Shothis | 1079▼ -8 | 46 | 20 | 0 | 3 | 11 | 0.71 | 0 | 2670 |
| Tissuemansham | 997▲ +37 | 16 | 8 | 0 | 34 | 6 | 0.67 | 0 | 1733 |
| RDDaniil1987@psn ✗ | 1016▼ -18 | 25 | 12 | 0 | 5 | 3 | 1.25 | 0 | 1457 |
| DanyUwUr@live ✗ | 815▼ -19 | 18 | 5 | 1 | 0 | 7 | 0.55 | 0 | 1321 |
| CydrecFRWoT ✗ | 724▼ -25 | 7 | 0 | 0 | 21 | 5 | 0.30 | 0 | 595 |
| wachiman1 ✗ | 542▼ -9 | 11 | 0 | 0 | 0 | 2 | 0.92 | 0 | 465 |
| Whafarazster (AI) | — | 9 | 1 | 0 | 0 | 10 | 0.17 | 0 | 350 |
| Kartoren4 (AI) | — | 5 | 1 | 0 | 0 | 4 | 0.24 | 0 | 180 |
| DMUNCuro (AI) | — | 5 | 0 | 0 | 0 | 5 | 0.19 | 0 | 150 |
| KeyOne (AI) | — | 4 | 0 | 0 | 0 | 3 | 0.25 | 0 | 140 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.