decode: proto 302 · 1271 stat syncs · 456 zone events · 463 soldier mappings · 2.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jinhyun_76 | 1042▲ +42 | 42 | 22 | 1 | 3 | 1 | 3.82 | 1 | 3419 |
| KoreanRommel | 1258▼ -46 | 55 | 21 | 0 | 0 | 2 | 5.50 | 0 | 3230 |
| 呆唯被佳树绕侧无法战胜 | 1270▼ -18 | 31 | 27 | 0 | 3 | 4 | 1.41 | 0 | 2188 |
| Fagocid12 | 1154▲ +12 | 24 | 8 | 2 | 7 | 2 | 1.60 | 1 | 2180 |
| MatveyRow | 1302▲ +15 | 12 | 8 | 0 | 14 | 1 | 1.09 | 3 | 2143 |
| Quetzal#7 | 953▼ -47 | 22 | 5 | 0 | 0 | 1 | 4.40 | 2 | 1820 |
| 刘三刀阿道夫 | 725▼ -140 | 13 | 10 | 0 | 0 | 3 | 0.68 | 2 | 1470 |
| Capt_MauMau | 708▼ -292 | 14 | 6 | 1 | 3 | 2 | 1.56 | 0 | 1437 |
| RunLooserRun | 1162▼ -41 | 16 | 5 | 0 | 0 | 1 | 3.20 | 1 | 1155 |
| T-70X-Wing | 861▼ -236 | 10 | 6 | 0 | 7 | 3 | 0.53 | 1 | 1013 |
| csgosl4 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 1 | 0 |
| CimerAlex (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 1 | 0 |
| Stintchen (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rittenhouse | 510▲ +70 | 34 | 7 | 2 | 0 | 0 | 34.00 | 0 | 2190 |
| stepan#28 | 934▲ +14 | 29 | 13 | 0 | 0 | 6 | 0.63 | 0 | 1505 |
| jdongu628 | 1373▲ +373 | 19 | 15 | 0 | 8 | 5 | 0.73 | 0 | 1329 |
| Towarzysz_Krut ✗ | 937▼ -23 | 17 | 15 | 0 | 2 | 4 | 0.81 | 0 | 1084 |
| GERxJAN@psn | 1273▲ +156 | 11 | 1 | 1 | 4 | 2 | 1.38 | 0 | 1029 |
| Zl0dEy_Bo_sinn | 985▼ -15 | 15 | 8 | 0 | 0 | 5 | 0.68 | 0 | 805 |
| amm1942@psn | 1091▲ +44 | 3 | 3 | 0 | 7 | 3 | 0.21 | 0 | 659 |
| 88POLLEKE | 795▼ -27 | 6 | 5 | 0 | 1 | 6 | 0.16 | 0 | 424 |
| Ariad (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 235 |
| StarKen53312 (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.40 | 0 | 60 |
| Vikkyou (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.12 | 0 | 60 |
| RemuS124 ✗ | 808▼ -42 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| sagamingkotso (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Glorenander (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| zezaziamana (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| starmastard (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Madikacaptin (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| BeaSisboico (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_3_a | Team 1 | 15 | 刘三刀阿道夫, CimerAlex, csgosl4, Quetzal#7, MatveyRow |
| 6:15 | sector_2_a | Team 1 | 7 | RunLooserRun, 刘三刀阿道夫, Quetzal#7, MatveyRow |
| 9:50 | sector_1_a | Team 1 | 12 | T-70X-Wing, jinhyun_76, Fagocid12, MatveyRow |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.