ENLISTED ROLL CALL

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Normandy CityInvasion (counter) · invasion · SQUADS · standard
2026-06-11 08:04start (UTC)
19:19length
645kills
Team 1winner

decode: proto 302 · 2004 stat syncs · 914 zone events · 712 soldier mappings · 2.73s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ultimaombra1114▲ +110103441436.0636058
VVTalalihin816▲ +1301901916.0033555
Grankiyen (AI)30230660.8833389
mj427131 (AI)35210861.0323299
DARTCHEALO69723 (AI)29201451.0733139
Mystaluro2001 (AI)38191070.9723085
pollean10020 (AI)332801241.3213029
ardoleo (AI)45300461.4112874
Benjshaya (AI)23120250.7922299
Bowboy1812 (AI)1061020.7721265

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BOACT (AI)29171870.7402038
derty20561159▼ -118311000031.0001835
anterma11 (AI)171102480.3901716
phuntov (AI)29190070.7801564
NeoHeas4 (AI)23140680.5301378
Lollo1001 (AI)25110080.5301268
davidbuly (AI)27120090.6101250
Eliiifacon (AI)25150070.6601240
Redant82789 (AI)22100080.5201103
Jonny11247 (AI)22410100.440995

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:54sector_1_bTeam 17VVTalalihin, mj427131, DARTCHEALO69723
7:40sector_2Team 13ultimaombra, DARTCHEALO69723
11:32h6p6x6Team 110VVTalalihin, ultimaombra, Grankiyen, Mystaluro2001, Benjshaya
14:48sector_4_bTeam 115ultimaombra, Grankiyen, Mystaluro2001, Bowboy1812, DARTCHEALO69723
19:10sector_5Team 115VVTalalihin, ardoleo, Grankiyen, pollean10020, Benjshaya, Bowboy1812, mj427131
1–5 of 5 captures
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All decoded stats (283 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathssquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedlong_range_killstank_killsbest_possessed_infantry_killstreak_10fortification_destoyedbest_killstreak_riflebest_killstreak_submachine_gunfortification_builtheadshotskills_by_assault_kindrifle_killssubmachine_gun_killstank_spotsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_semiautofirst_bloodgrenade_killsinfantry_bomb_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_sniper_kindkills_using_aircraftmachine_gun_killssemiauto_killstank_kills_by_sniper_kind
TOTAL101463791930013562538711163911745452221232410635263772119414725181615291112028183114323123171
ultimaombra96058108831039122173114431111222821610373851815112818432231
VVTalalihin83555110123030205177193113495594911620117
Grankiyen (AI)5338995073016234633233
mj427131 (AI)1032999537351033464421231
DARTCHEALO69723 (AI)83139968629184275222031
Mystaluro2001 (AI)6308593383818739719311
pollean10020 (AI)8302999153322825466282
ardoleo (AI)8287495774525532622301
Benjshaya (AI)9229995962314329511122
BOACT (AI)42038924829102397441721
derty2056218351055131311012913131
anterma11 (AI)11716923917113448121211
phuntov (AI)615649348291712377191
NeoHeas4 (AI)2137892492310343833141
Lollo1001 (AI)4126890792513547811
Bowboy1812 (AI)11265103731072132621
davidbuly (AI)512509031026164449121
Eliiifacon (AI)1124097082510238715
Redant82789 (AI)3110392392210242810
Jonny11247 (AI)1995900102282501041
1–20 of 20 players
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Weapon breakdown

1–25 of 229 weapon rows12310next ›
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Player WeaponKills
BOACTExplosion Pack4
BOACTMp 384
BOACTVz 244
BOACTArmaguera Mod 393
BOACTZb 263
BOACTMannlicher M18952
BOACTMg 132
BOACTPre War Kar98K With Scope Mount Gun2
BOACTVg 22
BOACTBeretta M19181
BOACTM24 Grenade1
BOACTMauser Gewehr 98 With Scope Mount1
BOACTMg42 Mounted1
BOACTOvp 19181
BenjshayaM1 Carbine7
BenjshayaM3 Submachine Gun4
BenjshayaEnfield P143
BenjshayaM1A1 Thompson2
BenjshayaRoss Rifle2
BenjshayaLanchester 321
BenjshayaM1903 Springfield1
BenjshayaOwen Mk1 421
BenjshayaSmle Mk31
BenjshayaWinchester Model 19121
Bowboy1812M1903 Springfield4
1–25 of 229 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.