decode: proto 302 · 2304 stat syncs · 708 zone events · 756 soldier mappings · 3.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nikator2015 | 1161▲ +119 | 146 | 52 | 1 | 16 | 4 | 5.41 | 1 | 7752 |
| Gans__67 | 684▼ -92 | 53 | 30 | 0 | 1 | 3 | 4.42 | 2 | 4076 |
| NeverFrost (AI) | — | 41 | 27 | 0 | 0 | 5 | 1.52 | 2 | 3514 |
| zachiazes123 (AI) | — | 31 | 19 | 0 | 0 | 4 | 1.24 | 2 | 3025 |
| gilthemag (AI) | — | 16 | 12 | 0 | 0 | 4 | 0.62 | 2 | 2290 |
| DebalPupo (AI) | — | 27 | 10 | 0 | 2 | 6 | 0.73 | 1 | 2224 |
| darvinmeix (AI) | — | 23 | 12 | 0 | 0 | 6 | 0.66 | 2 | 2075 |
| DrRedDead (AI) | — | 20 | 8 | 0 | 4 | 6 | 0.62 | 1 | 1594 |
| 9hgeco2dz (AI) | — | 15 | 9 | 1 | 12 | 7 | 0.43 | 0 | 1349 |
| xianyooooooo (AI) | — | 26 | 8 | 0 | 0 | 6 | 0.87 | 0 | 1130 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CANadian | 797▼ -50 | 73 | 33 | 2 | 7 | 4 | 3.17 | 0 | 4449 |
| Sidair73015 (AI) | — | 27 | 18 | 0 | 22 | 10 | 0.49 | 1 | 2668 |
| Ihahsate86880 (AI) | — | 27 | 15 | 0 | 0 | 7 | 0.77 | 0 | 2020 |
| RaptainPaTH (AI) | — | 20 | 13 | 0 | 0 | 8 | 0.43 | 1 | 1835 |
| DavidL16 (AI) | — | 23 | 9 | 1 | 0 | 5 | 0.72 | 1 | 1660 |
| morangupper (AI) | — | 35 | 15 | 0 | 0 | 7 | 1.03 | 0 | 1620 |
| Worreral (AI) | — | 13 | 12 | 0 | 0 | 5 | 0.48 | 1 | 1540 |
| Coffrish72559 (AI) | — | 29 | 12 | 0 | 0 | 10 | 0.52 | 0 | 1340 |
| 2oc9u9ya5 (AI) | — | 17 | 11 | 0 | 2 | 8 | 0.34 | 0 | 1304 |
| paejimast (AI) | — | 15 | 5 | 0 | 8 | 10 | 0.26 | 0 | 1099 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:33 | sector_3 | Team 1 | 10 | DrRedDead, zachiazes123 |
| 7:43 | sector_4_a | Team 2 | 7 | Worreral, RaptainPaTH, Sidair73015, DavidL16 |
| 14:48 | sector_4_a | Team 1 | 14 | Gans__67, darvinmeix, gilthemag, NeverFrost, zachiazes123 |
| 19:01 | sector_5 | Team 1 | 15 | Nikator2015, Gans__67, DebalPupo, darvinmeix, gilthemag, NeverFrost |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.