decode: proto 302 · 2363 stat syncs · 0 zone events · 936 soldier mappings · 3.4s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| deathwlkswiffu@live | 1073▼ -5 | 85 | 64 | 1 | 25 | 4 | 3.86 | 0 | 6069 |
| cantstop-TPG@psn | 962▼ -38 | 74 | 65 | 0 | 7 | 5 | 3.36 | 0 | 5464 |
| ANVING (AI) | — | 20 | 15 | 0 | 20 | 10 | 0.38 | 0 | 3277 |
| k_l1230@psn | 467▼ -146 | 51 | 33 | 1 | 0 | 8 | 1.11 | 0 | 2863 |
| matehars03 (AI) | — | 38 | 27 | 0 | 2 | 10 | 0.70 | 0 | 2439 |
| ycxcinco@psn ✗ | 469▼ -381 | 44 | 26 | 0 | 0 | 4 | 2.75 | 0 | 2368 |
| KaddZero (AI) | — | 28 | 22 | 0 | 0 | 9 | 0.58 | 0 | 2185 |
| handaysnabg (AI) | — | 24 | 21 | 0 | 0 | 11 | 0.46 | 0 | 1879 |
| kaca3cuye (AI) | — | 20 | 13 | 0 | 6 | 7 | 0.49 | 0 | 1785 |
| ekjessus777@psn | 408▼ -163 | 31 | 22 | 0 | 0 | 6 | 1.03 | 0 | 1670 |
| zara88099 (AI) | — | 22 | 11 | 0 | 0 | 6 | 0.76 | 0 | 1213 |
| AsHumIne (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| maxer9969 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xXEGToXiCXx@live | 1016▲ +24 | 116 | 45 | 0 | 0 | 8 | 2.42 | 0 | 5315 |
| NeverQueen6561@psn | 867▲ +135 | 72 | 29 | 1 | 24 | 6 | 2.18 | 0 | 4619 |
| 3723303hace (AI) | — | 34 | 20 | 1 | 16 | 8 | 0.83 | 0 | 2488 |
| devil121501 (AI) | — | 29 | 15 | 0 | 22 | 11 | 0.48 | 0 | 2343 |
| CyongTheVionG (AI) | — | 36 | 19 | 0 | 0 | 9 | 0.73 | 0 | 1823 |
| Peptainte (AI) | — | 18 | 10 | 0 | 24 | 9 | 0.38 | 0 | 1798 |
| Sadystoteles@live ✗ | 987▼ -38 | 29 | 14 | 0 | 16 | 3 | 1.71 | 0 | 1766 |
| kovisch (AI) | — | 20 | 14 | 0 | 6 | 7 | 0.53 | 0 | 1704 |
| Erich2112 (AI) | — | 16 | 11 | 0 | 0 | 9 | 0.31 | 0 | 970 |
| Panda82675 (AI) | — | 10 | 8 | 1 | 0 | 4 | 0.38 | 0 | 754 |
| Davidkylal (AI) | — | 14 | 3 | 0 | 2 | 6 | 0.45 | 0 | 658 |
| Miguel_662-@psn ✗ | — | 9 | 1 | 0 | 0 | 1 | 1.80 | 0 | 355 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1_a | Team 1 | 0 | |
| 7:17 | sector_1_a | Team 1 | 0 | |
| 16:53 | sector_2_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.