decode: proto 302 · 3811 stat syncs · 1064 zone events · 1258 soldier mappings · 7.28s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gragor_99@psn | 1223▲ +223 | 221 | 131 | 5 | 27 | 10 | 3.35 | 0 | 13510 |
| paphaan@psn | 802▼ -28 | 66 | 32 | 1 | 7 | 7 | 1.69 | 0 | 4495 |
| HingSired53951 (AI) | — | 42 | 19 | 0 | 34 | 14 | 0.56 | 1 | 3873 |
| Hones006 (AI) | — | 49 | 23 | 0 | 0 | 11 | 0.86 | 1 | 3415 |
| Frozey67724 (AI) | — | 30 | 12 | 0 | 4 | 14 | 0.39 | 1 | 2384 |
| artedmind (AI) | — | 28 | 9 | 0 | 14 | 13 | 0.40 | 0 | 1864 |
| Livecomen (AI) | — | 36 | 15 | 0 | 0 | 13 | 0.51 | 0 | 1715 |
| Wisturisa (AI) | — | 17 | 9 | 0 | 16 | 10 | 0.31 | 0 | 1649 |
| xdmyson (AI) | — | 31 | 11 | 0 | 0 | 14 | 0.42 | 0 | 1435 |
| Novaza14116 (AI) | — | 24 | 6 | 0 | 6 | 14 | 0.32 | 0 | 1363 |
| mantemapingLe (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jasonMartine2008@psn | 1458▲ +30 | 140 | 106 | 0 | 72 | 11 | 1.82 | 1 | 12283 |
| lostboii306loko@psn | 1100▲ +25 | 163 | 58 | 3 | 0 | 5 | 4.94 | 1 | 9860 |
| blasthappy@psn | 586▼ -27 | 91 | 25 | 1 | 2 | 3 | 3.96 | 0 | 5433 |
| arhenlis (AI) | — | 41 | 22 | 0 | 18 | 12 | 0.59 | 0 | 3904 |
| K2004 (AI) | — | 31 | 8 | 0 | 32 | 10 | 0.54 | 0 | 3459 |
| Konshot (AI) | — | 45 | 22 | 0 | 8 | 11 | 0.73 | 0 | 3019 |
| Dana65844 (AI) | — | 36 | 20 | 0 | 0 | 10 | 0.67 | 0 | 2600 |
| ImReaper (AI) | — | 38 | 19 | 0 | 0 | 11 | 0.64 | 0 | 2595 |
| sosati0 (AI) | — | 33 | 15 | 1 | 0 | 10 | 0.62 | 0 | 2270 |
| TrillyDongs (AI) | — | 31 | 14 | 1 | 0 | 10 | 0.55 | 0 | 2065 |
| Lands (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:27 | sector_3_a | Team 2 | 3 | lostboii306loko@psn, jasonMartine2008@psn |
| 6:13 | sector_4_a | Team 1 | 4 | HingSired53951, Frozey67724, Hones006 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.