decode: proto 302 · 2378 stat syncs · 666 zone events · 870 soldier mappings · 5.23s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SirLagALot | 1217▲ +108 | 85 | 7 | 5 | 3 | 2 | 9.44 | 0 | 5436 |
| makusaKAI0903 | 1183▲ +183 | 54 | 8 | 3 | 3 | 2 | 7.71 | 0 | 4512 |
| Mattanko@psn | 1170▲ +170 | 58 | 18 | 4 | 1 | 4 | 2.32 | 0 | 3724 |
| CTPAX73RUS | 799▲ +42 | 58 | 18 | 0 | 0 | 9 | 1.49 | 0 | 2690 |
| Coucouqb | 950▲ +112 | 40 | 19 | 0 | 17 | 9 | 0.80 | 0 | 2562 |
| brunillo04@psn | 830▲ +44 | 42 | 14 | 0 | 19 | 10 | 0.88 | 0 | 2519 |
| Zlyther#1 | 978▼ -22 | 35 | 6 | 0 | 62 | 10 | 0.83 | 0 | 2494 |
| namelessa24 | 753▼ -60 | 35 | 18 | 0 | 0 | 6 | 0.71 | 0 | 1670 |
| Jallu2025@psn | 886▼ -58 | 28 | 3 | 0 | 0 | 8 | 0.65 | 0 | 1055 |
| shignamacca (AI) | — | 13 | 6 | 0 | 0 | 9 | 0.29 | 0 | 670 |
| Max_simum ✗ | — | 0 | 0 | 0 | 19 | 1 | 0.00 | 0 | 572 |
| Rudolf-Hwitler ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pirates5773@psn | 1055▲ +55 | 63 | 26 | 3 | 0 | 10 | 1.26 | 0 | 4105 |
| 미래는눈앞 | 842▲ +10 | 46 | 16 | 0 | 45 | 11 | 0.90 | 0 | 3669 |
| JuliusMeinl | 1007▲ +48 | 41 | 25 | 2 | 15 | 10 | 0.68 | 1 | 3609 |
| сладкийпопец | 904▼ -6 | 46 | 6 | 0 | 3 | 10 | 0.96 | 0 | 2734 |
| amm1942@psn | 660▼ -16 | 31 | 28 | 0 | 12 | 12 | 0.54 | 0 | 2638 |
| JeDiJH@psn ✗ | 585▼ -125 | 36 | 18 | 0 | 21 | 4 | 1.64 | 0 | 2567 |
| feryjr | 503▼ -97 | 36 | 26 | 0 | 0 | 13 | 0.51 | 0 | 2260 |
| ca11_m3_Myllo | 846▼ -154 | 26 | 12 | 0 | 0 | 10 | 0.72 | 1 | 2016 |
| Floxy_gls@psn | 772▼ -69 | 20 | 7 | 0 | 12 | 9 | 0.34 | 0 | 1361 |
| LeoPard | 809▼ -191 | 7 | 4 | 0 | 0 | 0 | 3.50 | 0 | 390 |
| NantMarcor (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:01 | sector_1_a | Team 2 | 4 | JuliusMeinl, ca11_m3_Myllo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.