decode: proto 302 · 2800 stat syncs · 0 zone events · 1026 soldier mappings · 4.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FluttershyDoll@psn | 1329▲ +100 | 153 | 51 | 1 | 21 | 6 | 3.33 | 0 | 8113 |
| xACHEx7@psn | 1132▲ +13 | 79 | 65 | 2 | 55 | 7 | 1.93 | 0 | 6077 |
| Falaskinha@psn | 1076▲ +76 | 98 | 35 | 0 | 0 | 6 | 3.50 | 0 | 4340 |
| gonexind (AI) | — | 39 | 19 | 0 | 8 | 7 | 1.03 | 0 | 1900 |
| NONEWISM (AI) | — | 34 | 22 | 0 | 0 | 9 | 0.67 | 0 | 1830 |
| CHSKL (AI) | — | 39 | 15 | 0 | 0 | 10 | 0.67 | 0 | 1768 |
| minatoro600 (AI) | — | 32 | 20 | 0 | 0 | 9 | 0.65 | 0 | 1676 |
| fh8jajeywp (AI) | — | 25 | 13 | 0 | 2 | 9 | 0.56 | 0 | 1431 |
| j85qqhmo8q (AI) | — | 20 | 10 | 0 | 0 | 8 | 0.45 | 0 | 1199 |
| ExsonPix (AI) | — | 37 | 0 | 1 | 0 | 0 | 1.95 | 0 | 0 |
| shot3178 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NBKno3@psn | 1019▲ +19 | 64 | 28 | 3 | 23 | 5 | 3.20 | 0 | 4487 |
| SOKER-DEAD@psn | 645▼ -42 | 65 | 52 | 1 | 0 | 10 | 1.18 | 0 | 4103 |
| elekcjao (AI) | — | 32 | 25 | 0 | 30 | 11 | 0.52 | 0 | 4076 |
| turobonacus (AI) | — | 44 | 25 | 1 | 0 | 12 | 0.65 | 0 | 3530 |
| Lucaslf_14@psn | 636▼ -112 | 58 | 29 | 0 | 0 | 15 | 0.83 | 0 | 2855 |
| StarKen53312 (AI) | — | 22 | 16 | 0 | 32 | 12 | 0.34 | 0 | 2532 |
| ZYbad (AI) | — | 33 | 20 | 0 | 14 | 9 | 0.72 | 0 | 2463 |
| XnewCand (AI) | — | 34 | 16 | 0 | 0 | 11 | 0.56 | 0 | 1896 |
| BordaMana (AI) | — | 31 | 13 | 0 | 0 | 12 | 0.49 | 0 | 1753 |
| pebefus00 (AI) | — | 27 | 21 | 0 | 0 | 11 | 0.48 | 0 | 1753 |
| dimsid (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:07 | sector_1 | Team 2 | 0 | |
| 18:44 | sector_1 | Team 2 | 0 | |
| 22:22 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.