decode: proto 302 · 1896 stat syncs · 610 zone events · 725 soldier mappings · 4.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 山人扣义升 | 1365▲ +6 | 74 | 14 | 1 | 68 | 4 | 2.74 | 0 | 5199 |
| IgorVikhorkov | 1298▼ -10 | 47 | 2 | 7 | 0 | 7 | 1.09 | 0 | 2750 |
| BFYW | 1167▲ +11 | 58 | 17 | 0 | 0 | 2 | 3.87 | 0 | 2550 |
| iONE74 | 1139▲ +3 | 49 | 10 | 1 | 0 | 4 | 1.81 | 0 | 2320 |
| Ksandkg4ever | 1545▲ +0 | 37 | 7 | 1 | 0 | 3 | 2.31 | 0 | 2095 |
| victor19940 | 926▼ -18 | 33 | 6 | 1 | 0 | 7 | 1.14 | 0 | 1905 |
| Warden_kachok | 1010▼ -34 | 33 | 12 | 0 | 8 | 8 | 0.59 | 0 | 1624 |
| Анидрей | 691▼ -309 | 29 | 4 | 0 | 0 | 6 | 1.26 | 0 | 1230 |
| KomBat36 | 680▼ -155 | 12 | 1 | 1 | 9 | 6 | 0.35 | 0 | 984 |
| puntus-moto | 612▼ -331 | 13 | 3 | 0 | 0 | 7 | 0.46 | 0 | 710 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ComradeMakaroff | 1326▲ +58 | 65 | 54 | 0 | 0 | 4 | 3.42 | 0 | 4180 |
| koruice | 1616▲ +23 | 52 | 28 | 1 | 0 | 10 | 2.17 | 0 | 3110 |
| IGGLL77 | 1376▲ +376 | 31 | 23 | 0 | 16 | 7 | 1.00 | 0 | 2748 |
| cgzwe | 952 | 41 | 31 | 0 | 0 | 15 | 0.82 | 0 | 2515 |
| Ebanytca | 834▼ -9 | 15 | 11 | 0 | 0 | 15 | 0.21 | 0 | 1649 |
| sh1ckovich1337 ✗ | 901▼ -37 | 23 | 13 | 0 | 0 | 9 | 0.68 | 0 | 1427 |
| FetaJones ✗ | 400▲ +150 | 22 | 8 | 1 | 0 | 8 | 0.79 | 0 | 1400 |
| RosehippuDesuwa | 672▼ -11 | 16 | 8 | 0 | 0 | 7 | 0.53 | 0 | 835 |
| PutOut | 826▼ -12 | 12 | 7 | 0 | 0 | 6 | 0.50 | 0 | 705 |
| EmTec_91 ✗ | 951▼ -25 | 13 | 0 | 0 | 0 | 3 | 1.18 | 0 | 490 |
| Holiin (AI) | — | 5 | 2 | 0 | 0 | 10 | 0.09 | 0 | 210 |
| xXLixxxxN (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| CaptainSasura (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.