decode: proto 302 · 1683 stat syncs · 204 zone events · 676 soldier mappings · 3.06s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zzpengjj | 1398▲ +3 | 70 | 6 | 9 | 2 | 3 | 5.83 | 0 | 5121 |
| ШАРАБУР | 1066▼ -1 | 30 | 0 | 4 | 3 | 1 | 5.00 | 0 | 4036 |
| Kurolesich | 1013▲ +13 | 84 | 7 | 1 | 8 | 5 | 2.62 | 0 | 3502 |
| Linexer | 1661▲ +1 | 85 | 0 | 0 | 18 | 3 | 4.72 | 0 | 3100 |
| 激光制导鎏金突火兽 | 1068▲ +5 | 49 | 0 | 1 | 9 | 3 | 2.33 | 0 | 2557 |
| LordFuntex78 | 1055▼ -17 | 39 | 3 | 1 | 1 | 3 | 1.95 | 0 | 1824 |
| Knight_RU#1 | 1309▲ +1 | 26 | 7 | 0 | 36 | 5 | 1.44 | 0 | 1619 |
| xXBon-itoXx@psn | 973▼ -8 | 34 | 8 | 0 | 0 | 2 | 3.09 | 0 | 1365 |
| Jencek4314 | 626▼ -211 | 22 | 7 | 0 | 0 | 5 | 1.47 | 0 | 1005 |
| Musiclord97 | 714▼ -274 | 24 | 2 | 0 | 0 | 5 | 1.33 | 0 | 810 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Stillo12345 | 1256▲ +136 | 67 | 9 | 6 | 22 | 8 | 1.43 | 0 | 4404 |
| Peakman1 | 891▲ +4 | 29 | 15 | 0 | 0 | 11 | 0.43 | 0 | 1540 |
| Papayou#1 | 1231▲ +53 | 15 | 0 | 1 | 7 | 9 | 0.50 | 0 | 1217 |
| Frenz92 | 878▼ -1 | 10 | 2 | 1 | 0 | 8 | 0.26 | 0 | 955 |
| Enlisted#1 ✗ | 1382▼ -3 | 8 | 0 | 1 | 0 | 2 | 1.33 | 0 | 730 |
| DutchGothic@live ✗ | 412▼ -9 | 11 | 6 | 0 | 0 | 6 | 0.37 | 0 | 530 |
| joueu (AI) | — | 5 | 1 | 0 | 0 | 5 | 0.16 | 0 | 375 |
| Granat_72 | 679▼ -2 | 7 | 4 | 0 | 0 | 7 | 0.23 | 0 | 336 |
| Looken (AI) | — | 7 | 0 | 0 | 2 | 11 | 0.12 | 0 | 312 |
| pancenbluedasch (AI) | — | 3 | 1 | 0 | 0 | 3 | 0.18 | 0 | 280 |
| Flotterhecht99@psn ✗ | 1083▼ -3 | 1 | 1 | 1 | 0 | 2 | 0.14 | 0 | 210 |
| GOND110 (AI) | — | 3 | 0 | 0 | 0 | 8 | 0.07 | 0 | 195 |
| Bobiscinus ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 75 |
| PREDATOR0191 ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.40 | 0 | 60 |
| Goobochi71843 (AI) | — | 1 | 1 | 0 | 0 | 9 | 0.02 | 0 | 60 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.