decode: proto 302 · 2587 stat syncs · 278 zone events · 944 soldier mappings · 5.52s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kozaa79 | 1578▲ +116 | 74 | 15 | 3 | 12 | 11 | 1.19 | 1 | 4925 |
| faustus02 | 1305▼ -27 | 38 | 14 | 0 | 41 | 11 | 0.81 | 0 | 4280 |
| Karakurt01 | 898▲ +76 | 73 | 21 | 1 | 23 | 13 | 0.85 | 1 | 3936 |
| zGuteNachtz | 862▼ -16 | 28 | 15 | 1 | 12 | 11 | 0.64 | 0 | 2713 |
| retro-Kaputze@psn | 1083▼ -13 | 42 | 14 | 0 | 0 | 15 | 0.40 | 1 | 2356 |
| Juicyjayce19@psn | 691▼ -8 | 25 | 9 | 2 | 0 | 7 | 0.96 | 0 | 1875 |
| awsk456 ✗ | 417▼ -15 | 20 | 8 | 1 | 0 | 6 | 0.65 | 1 | 1320 |
| NKVDshnik54R | 598▼ -29 | 27 | 2 | 1 | 0 | 8 | 0.60 | 0 | 1276 |
| 小日向帝國海軍特別メロンパン連隊 ✗ | 1035▼ -22 | 15 | 8 | 1 | 1 | 6 | 0.47 | 0 | 1065 |
| bhonXD | 490▼ -47 | 17 | 2 | 1 | 0 | 7 | 0.59 | 0 | 965 |
| Suiidingo (AI) | — | 0 | 0 | 1 | 4 | 3 | 0.00 | 0 | 409 |
| McHoldy76803 (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.10 | 0 | 100 |
| benudharmadhi ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tiger_ACE | 1212▲ +25 | 69 | 23 | 9 | 3 | 3 | 4.31 | 0 | 6424 |
| murata9128 | 1179▲ +63 | 92 | 39 | 2 | 10 | 4 | 3.07 | 0 | 5348 |
| 当赛博嗨奴摘电子棉花 | 1092▲ +67 | 68 | 27 | 0 | 32 | 8 | 1.11 | 1 | 4895 |
| Mud_Shen | 1392▲ +37 | 106 | 21 | 2 | 2 | 8 | 2.12 | 0 | 4565 |
| ox30k | 976▼ -13 | 46 | 8 | 0 | 1 | 11 | 0.96 | 1 | 2335 |
| kemntp | 1120▼ -34 | 32 | 9 | 0 | 8 | 11 | 0.48 | 0 | 1621 |
| Al_Khalifa_Mia | 634▼ -36 | 27 | 7 | 0 | 0 | 11 | 0.52 | 0 | 1120 |
| Diesel-king | 726▼ -142 | 8 | 3 | 0 | 6 | 2 | 0.89 | 0 | 534 |
| FILL41188 (AI) | — | 83 | 0 | 6 | 0 | 0 | 2.31 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:11 | sector_3_b | Team 1 | 4 | retro-Kaputze@psn, kozaa79, Karakurt01, awsk456 |
| 11:27 | sector_2_a | Team 2 | 4 | ox30k, 当赛博嗨奴摘电子棉花 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.