decode: proto 302 · 1888 stat syncs · 670 zone events · 758 soldier mappings · 3.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -_Twardy_- | 1135▲ +319 | 65 | 49 | 1 | 0 | 3 | 5.00 | 0 | 4178 |
| Garik2154 | 560▲ +38 | 42 | 36 | 0 | 1 | 1 | 7.00 | 0 | 2714 |
| cemenctepanich | 838▲ +1 | 35 | 23 | 0 | 0 | 13 | 0.47 | 0 | 1975 |
| flovi4#1 | 1137▼ -7 | 31 | 21 | 0 | 0 | 13 | 0.50 | 0 | 1900 |
| Pelman#3 ✗ | 1507▼ -8 | 38 | 18 | 0 | 0 | 8 | 1.09 | 0 | 1830 |
| slav050 | 776▲ +101 | 18 | 5 | 0 | 22 | 9 | 0.55 | 0 | 1386 |
| qr1mfw9txx | 534▼ -3 | 24 | 6 | 0 | 0 | 9 | 0.80 | 0 | 1265 |
| WENTYY#3 ✗ | 810▼ -40 | 12 | 7 | 0 | 0 | 8 | 0.41 | 0 | 695 |
| TheOneST (AI) | — | 9 | 7 | 0 | 0 | 13 | 0.13 | 0 | 490 |
| WilleyBlack (AI) | — | 5 | 4 | 0 | 0 | 5 | 0.19 | 0 | 270 |
| yoianammano12 (AI) | — | 4 | 0 | 0 | 0 | 3 | 0.27 | 0 | 150 |
| gate3254 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| sonman (AI) | — | 28 | 0 | 2 | 0 | 0 | 4.00 | 0 | 0 |
| lachtuan (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| shivaember | 869▲ +0 | 61 | 0 | 3 | 0 | 1 | 12.20 | 0 | 3168 |
| _Aarens_ | 1588▲ +8 | 41 | 6 | 0 | 32 | 5 | 1.64 | 0 | 3023 |
| glebgoncarov930 | 1610▼ -2 | 66 | 10 | 1 | 1 | 5 | 2.00 | 0 | 2886 |
| GHXST1251 | 934▼ -9 | 46 | 15 | 4 | 0 | 5 | 1.84 | 0 | 2640 |
| Cruc1fy-y53@psn | 536▼ -91 | 53 | 16 | 1 | 0 | 11 | 0.71 | 0 | 2325 |
| Pepegi#2 | 782▼ -28 | 56 | 2 | 0 | 0 | 6 | 2.33 | 0 | 2150 |
| omrensandy123 (AI) | — | 5 | 3 | 0 | 34 | 5 | 0.19 | 0 | 1574 |
| Dead-Moroz-09@psn | 423▼ -98 | 25 | 7 | 0 | 0 | 12 | 0.52 | 0 | 1135 |
| maidkiller ✗ | 400▼ -304 | 22 | 9 | 0 | 0 | 5 | 0.71 | 0 | 1110 |
| AmanninPET (AI) | — | 8 | 6 | 0 | 10 | 3 | 0.42 | 0 | 822 |
| Loplopi | 588▼ -53 | 13 | 1 | 0 | 0 | 1 | 3.25 | 0 | 730 |
| Asochka_02 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.