decode: proto 302 · 2206 stat syncs · 462 zone events · 819 soldier mappings · 5.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| klomuschel | 1317▲ +76 | 57 | 22 | 4 | 23 | 7 | 2.04 | 0 | 5041 |
| CMD_Idiot | 1063▲ +66 | 55 | 12 | 4 | 30 | 9 | 0.89 | 1 | 3882 |
| McHeadCZ | 1009▲ +9 | 51 | 10 | 3 | 0 | 9 | 1.06 | 0 | 3050 |
| holgerfinger | 773▼ -44 | 18 | 12 | 2 | 17 | 7 | 0.47 | 0 | 1980 |
| TankAce45@live | 639▼ -31 | 31 | 11 | 0 | 6 | 16 | 0.35 | 0 | 1883 |
| ringh | 744▼ -67 | 15 | 10 | 1 | 0 | 6 | 0.65 | 0 | 1500 |
| spindly-term96@psn | 400 | 19 | 4 | 1 | 0 | 15 | 0.28 | 0 | 1135 |
| JackSpy | 874▼ -48 | 18 | 2 | 0 | 2 | 6 | 0.90 | 0 | 863 |
| zeroooo | 868▼ -132 | 18 | 3 | 0 | 0 | 8 | 0.45 | 0 | 810 |
| Raxmilt (AI) | — | 7 | 3 | 1 | 6 | 5 | 0.29 | 0 | 664 |
| SpencePJS@psn ✗ | 400▲ +150 | 9 | 1 | 0 | 0 | 9 | 0.23 | 0 | 460 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MeisterEDER | 1385▲ +80 | 89 | 32 | 2 | 14 | 8 | 1.71 | 0 | 4648 |
| martin_liang ✗ | 1310▼ -104 | 41 | 1 | 3 | 23 | 5 | 1.64 | 0 | 3347 |
| Wektor000 | 1523▲ +28 | 38 | 8 | 4 | 13 | 8 | 1.27 | 0 | 3307 |
| dis0rder#1 | 889▲ +48 | 70 | 5 | 0 | 0 | 3 | 3.89 | 0 | 2885 |
| pug106cwc24835 | 923▲ +54 | 57 | 7 | 1 | 0 | 4 | 2.19 | 0 | 2745 |
| deadlybullets99 | 1012▲ +2 | 41 | 2 | 1 | 19 | 5 | 1.86 | 0 | 2316 |
| GRIFFINCZ | 400 | 41 | 6 | 1 | 1 | 6 | 1.37 | 0 | 1979 |
| HerrSkveegler | 400 | 36 | 0 | 0 | 0 | 11 | 0.84 | 0 | 1755 |
| Yasti13 | 1288▼ -56 | 35 | 10 | 0 | 0 | 3 | 3.18 | 0 | 1500 |
| pug106cwc@live | 783▼ -103 | 23 | 3 | 0 | 0 | 9 | 0.55 | 0 | 990 |
| BanyuXTheGaming (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 20 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:31 | sector_1 | Team 1 | 1 | CMD_Idiot |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.