decode: proto 302 · 1279 stat syncs · 136 zone events · 491 soldier mappings · 3.35s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NagyobbHal#1 | 1348▲ +60 | 29 | 11 | 2 | 16 | 4 | 1.53 | 0 | 2402 |
| Hairy_otter | 1656▲ +58 | 51 | 6 | 1 | 2 | 5 | 1.82 | 0 | 2265 |
| Mendelorian | 1332▲ +12 | 30 | 6 | 1 | 0 | 1 | 6.00 | 0 | 2185 |
| DragonSS | 594▲ +56 | 20 | 9 | 1 | 9 | 2 | 1.54 | 0 | 1567 |
| nikasp#1 | 1345▼ -16 | 27 | 4 | 0 | 0 | 6 | 0.93 | 0 | 1100 |
| Incstnt@live | 659▲ +15 | 23 | 1 | 0 | 0 | 2 | 2.88 | 0 | 820 |
| gerhardgreyling1 | 718▼ -20 | 11 | 4 | 0 | 9 | 6 | 0.32 | 0 | 712 |
| Vlekkie0123@psn | 550▼ -100 | 11 | 1 | 0 | 0 | 5 | 0.50 | 0 | 390 |
| DylanoBMXjr@psn | 582▼ -101 | 8 | 3 | 0 | 0 | 6 | 0.32 | 0 | 350 |
| TazerT | 721▼ -61 | 4 | 2 | 0 | 4 | 6 | 0.13 | 0 | 258 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jaworrrrr | 1423▲ +49 | 41 | 7 | 4 | 0 | 5 | 1.14 | 1 | 3256 |
| michal360 | 1449▲ +55 | 14 | 5 | 1 | 22 | 3 | 0.74 | 1 | 2323 |
| Jim_Polevku | 1347▲ +80 | 18 | 6 | 0 | 6 | 3 | 0.78 | 2 | 2103 |
| WinSomeButton@live | 755▲ +16 | 39 | 2 | 1 | 2 | 1 | 3.25 | 0 | 1643 |
| NEPUNEP | 1071▲ +71 | 28 | 0 | 1 | 0 | 3 | 2.15 | 0 | 1630 |
| ShIn0bI | 1420▼ -13 | 35 | 6 | 0 | 0 | 3 | 1.75 | 0 | 1541 |
| Zerstoerer2_0 | 891▼ -109 | 9 | 2 | 0 | 1 | 4 | 0.43 | 2 | 1509 |
| Migueldiaz7 | 400 | 9 | 5 | 0 | 0 | 5 | 0.33 | 2 | 1340 |
| lucian12310317 | 727▼ -42 | 12 | 3 | 0 | 0 | 3 | 0.63 | 0 | 650 |
| toast#100 | 830▼ -170 | 7 | 4 | 0 | 0 | 4 | 0.27 | 1 | 545 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:10 | sector_3_a | Team 2 | 5 | michal360, toast#100, Zerstoerer2_0 |
| 7:32 | sector_4_b | Team 2 | 4 | Migueldiaz7, Jim_Polevku |
| 10:00 | sector_5_a | Team 2 | 10 | Jaworrrrr, Migueldiaz7, Zerstoerer2_0, Jim_Polevku |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.