decode: proto 302 · 2157 stat syncs · 472 zone events · 858 soldier mappings · 3.79s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OktubreRojo | 1510▲ +35 | 69 | 20 | 2 | 30 | 10 | 1.19 | 0 | 4033 |
| DiggyG | 460▲ +49 | 47 | 2 | 0 | 35 | 5 | 2.14 | 0 | 3184 |
| the_king_wolf | 894▲ +62 | 49 | 8 | 2 | 13 | 9 | 1.02 | 0 | 3050 |
| VaguerManx63283@live | 1515▲ +56 | 67 | 1 | 0 | 15 | 7 | 1.72 | 0 | 2931 |
| -GUILLIMAN- | 1038▲ +18 | 40 | 6 | 1 | 5 | 5 | 1.48 | 0 | 1804 |
| Gooeypooey | 961▼ -34 | 41 | 4 | 0 | 0 | 8 | 0.73 | 0 | 1651 |
| SoldadoUSA@live | 897▼ -8 | 21 | 3 | 1 | 5 | 5 | 0.66 | 0 | 1492 |
| BRICK3399 | 933▲ +4 | 13 | 2 | 0 | 26 | 5 | 0.62 | 0 | 1198 |
| Bischi2016 (AI) | — | 9 | 5 | 0 | 8 | 7 | 0.22 | 0 | 510 |
| tbell1 ✗ | — | 2 | 0 | 0 | 1 | 1 | 0.33 | 0 | 64 |
| EddieWilly ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SmallishBuddah ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Thorbolect (AI) | — | 66 | 0 | 6 | 0 | 0 | 2.54 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sniper_school | 1654▲ +32 | 85 | 48 | 1 | 3 | 14 | 1.15 | 0 | 5015 |
| Linnart | 1351▲ +27 | 38 | 7 | 5 | 3 | 3 | 2.71 | 0 | 3889 |
| abam_190@psn | 1220▼ -22 | 70 | 43 | 0 | 0 | 13 | 0.82 | 0 | 3765 |
| ThePlopper9200@live | 1234▲ +26 | 63 | 29 | 0 | 7 | 6 | 2.03 | 0 | 3302 |
| GFORCEMK3 | 759▲ +14 | 44 | 18 | 2 | 22 | 9 | 1.05 | 0 | 3291 |
| Levontchik | 417▼ -22 | 11 | 7 | 0 | 17 | 8 | 0.28 | 0 | 1222 |
| BludySku11s ✗ | 758▼ -88 | 17 | 8 | 0 | 0 | 5 | 0.81 | 0 | 850 |
| sober-aries@psn | 443▼ -27 | 13 | 9 | 0 | 4 | 0 | 13.00 | 0 | 801 |
| Juliuskaiser | 447▼ -73 | 14 | 3 | 0 | 0 | 5 | 0.56 | 0 | 635 |
| opie-r@psn | 402▼ -10 | 11 | 0 | 0 | 0 | 9 | 0.24 | 0 | 425 |
| JukeThGamdanc (AI) | — | 5 | 1 | 0 | 0 | 9 | 0.10 | 0 | 220 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.