decode: proto 302 · 1745 stat syncs · 540 zone events · 773 soldier mappings · 4.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Trenolor@psn | 865▼ -9 | 76 | 58 | 2 | 0 | 5 | 3.62 | 0 | 5095 |
| BOBBARTHINE (AI) | — | 31 | 20 | 0 | 0 | 10 | 0.65 | 0 | 1780 |
| Exienalree (AI) | — | 27 | 14 | 0 | 6 | 9 | 0.59 | 0 | 1669 |
| yeerk14 (AI) | — | 18 | 11 | 0 | 16 | 10 | 0.33 | 0 | 1524 |
| Havicanok (AI) | — | 17 | 9 | 0 | 20 | 8 | 0.41 | 0 | 1524 |
| TheForton (AI) | — | 25 | 15 | 0 | 0 | 8 | 0.58 | 0 | 1284 |
| CleinChiao (AI) | — | 18 | 13 | 0 | 0 | 10 | 0.35 | 0 | 1135 |
| DarkstelhueK (AI) | — | 21 | 13 | 0 | 0 | 10 | 0.40 | 0 | 1070 |
| DannyBouosa (AI) | — | 18 | 11 | 0 | 0 | 9 | 0.38 | 0 | 1025 |
| unclavanson137 (AI) | — | 14 | 12 | 0 | 0 | 11 | 0.25 | 0 | 1010 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hugocaiman@psn | 1358▲ +18 | 162 | 30 | 2 | 1 | 3 | 8.53 | 0 | 8039 |
| red-rasher76@psn | 1125▼ -4 | 117 | 18 | 4 | 0 | 2 | 10.64 | 0 | 6850 |
| XXXIIIIIXXX (AI) | — | 17 | 10 | 0 | 32 | 2 | 1.31 | 0 | 2008 |
| DOTass (AI) | — | 26 | 14 | 0 | 8 | 5 | 0.90 | 0 | 1694 |
| coperPick (AI) | — | 28 | 16 | 0 | 0 | 7 | 0.67 | 0 | 1460 |
| DeRy (AI) | — | 29 | 14 | 0 | 0 | 7 | 0.63 | 0 | 1392 |
| Verceicion (AI) | — | 26 | 9 | 0 | 0 | 6 | 0.76 | 0 | 1180 |
| mackstermout (AI) | — | 24 | 4 | 0 | 0 | 6 | 0.71 | 0 | 958 |
| Player7639 (AI) | — | 21 | 7 | 0 | 0 | 5 | 0.84 | 0 | 894 |
| xgxttd52xn (AI) | — | 7 | 4 | 0 | 0 | 3 | 0.44 | 0 | 470 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.