decode: proto 302 · 2705 stat syncs · 826 zone events · 976 soldier mappings · 6.24s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ttung45678 | 1362▲ +122 | 78 | 42 | 4 | 19 | 8 | 1.53 | 1 | 5936 |
| EternallyAce | 1307▲ +307 | 67 | 38 | 0 | 23 | 12 | 0.94 | 1 | 5162 |
| JerHard | 1068▲ +181 | 55 | 27 | 3 | 15 | 11 | 1.12 | 1 | 4237 |
| 李宗仁 | 1226▲ +32 | 53 | 31 | 1 | 3 | 12 | 0.70 | 1 | 3407 |
| navarrovale478 | 1184▲ +184 | 29 | 13 | 1 | 29 | 13 | 0.48 | 1 | 3328 |
| ToastyBteads | 674▲ +10 | 48 | 25 | 0 | 0 | 13 | 0.77 | 1 | 3121 |
| YPF#1 | 835▼ -52 | 24 | 11 | 2 | 0 | 11 | 0.69 | 0 | 1655 |
| kick-456@psn ✗ | 604▼ -17 | 24 | 12 | 0 | 0 | 10 | 0.49 | 0 | 1305 |
| TGMoomin2015@psn | 570▼ -58 | 18 | 10 | 0 | 0 | 10 | 0.40 | 0 | 975 |
| OrangCremeCat@psn | 918▼ -82 | 11 | 2 | 0 | 1 | 4 | 0.48 | 0 | 565 |
| MedvedPanzer29 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Craighead | 1248▲ +13 | 81 | 18 | 4 | 15 | 9 | 1.80 | 0 | 5692 |
| 死特與金剛蟲 | 1273▲ +6 | 86 | 19 | 0 | 5 | 10 | 1.41 | 0 | 4205 |
| Ericqs | 1435▼ -12 | 50 | 19 | 2 | 9 | 7 | 1.25 | 0 | 3945 |
| d56205 | 1510▲ +9 | 81 | 19 | 1 | 13 | 6 | 1.98 | 0 | 3546 |
| Melon_The_YEETER | 1027▼ -24 | 56 | 13 | 0 | 5 | 5 | 2.43 | 0 | 2939 |
| MrCasualPlayer | 1087▼ -5 | 55 | 16 | 1 | 1 | 1 | 13.75 | 0 | 2779 |
| SrSpicyShaft | 684▼ -80 | 28 | 13 | 1 | 17 | 7 | 0.62 | 0 | 2633 |
| DBDSOUNDWAVE@live | 1367▼ -20 | 31 | 11 | 1 | 47 | 12 | 0.40 | 0 | 2593 |
| Tovstobalus | 787▼ -56 | 27 | 10 | 0 | 14 | 7 | 0.82 | 0 | 1593 |
| rochodel20paper | 695▼ -305 | 22 | 6 | 0 | 0 | 15 | 0.51 | 0 | 970 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:22 | sector_1_a | Team 1 | 2 | ttung45678, JerHard |
| 12:08 | sector_2_b | Team 1 | 11 | ToastyBteads, navarrovale478, 李宗仁, EternallyAce |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.