decode: proto 302 · 2486 stat syncs · 438 zone events · 883 soldier mappings · 4.09s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tsukihime_21 | 1088▲ +92 | 39 | 26 | 2 | 34 | 10 | 0.78 | 1 | 4152 |
| RaiiZen- | 1208▲ +36 | 69 | 32 | 1 | 10 | 8 | 1.41 | 0 | 4043 |
| CKuJIbI4 | 1497▲ +10 | 43 | 13 | 4 | 25 | 9 | 1.26 | 0 | 3964 |
| kaito22322 | 1386▲ +42 | 68 | 44 | 1 | 4 | 14 | 0.80 | 0 | 3857 |
| Minato0575@psn | 1266▲ +33 | 43 | 31 | 2 | 0 | 8 | 1.19 | 1 | 3401 |
| BUSKP | 461▲ +17 | 37 | 27 | 0 | 18 | 13 | 0.80 | 1 | 2831 |
| Phunline | 1313▲ +2 | 36 | 22 | 0 | 14 | 7 | 0.95 | 0 | 2408 |
| Zuazuwarrior@psn ✗ | 632▼ -33 | 9 | 8 | 1 | 0 | 4 | 0.56 | 0 | 710 |
| nchline@psn | 887▼ -113 | 13 | 6 | 0 | 0 | 9 | 0.34 | 0 | 570 |
| Kadiatoursonne@psn | 503▼ -50 | 10 | 5 | 0 | 0 | 9 | 0.29 | 0 | 480 |
| COLLCOPER (AI) | — | 6 | 1 | 0 | 0 | 6 | 0.20 | 0 | 230 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TUYL | 1475▲ +24 | 55 | 23 | 0 | 82 | 8 | 1.77 | 0 | 5143 |
| 枪马网卡芳龄八十八 | 1732▲ +12 | 52 | 12 | 4 | 56 | 6 | 1.79 | 0 | 5020 |
| Campeur98 | 1765▲ +34 | 74 | 19 | 3 | 13 | 6 | 2.47 | 0 | 4588 |
| thirnaycarunay | 1085▼ -4 | 44 | 9 | 2 | 83 | 9 | 1.13 | 0 | 3120 |
| Seph3387@live | 599▲ +10 | 53 | 10 | 0 | 0 | 10 | 0.85 | 0 | 2565 |
| timheeftswag | 1213▲ +22 | 46 | 11 | 0 | 20 | 5 | 1.70 | 0 | 2318 |
| Diareia | 1319▼ -82 | 43 | 20 | 0 | 0 | 6 | 1.05 | 0 | 2155 |
| overall_cinema30@psn | 736▼ -34 | 36 | 8 | 1 | 0 | 13 | 0.69 | 0 | 1760 |
| jaromirpech48 | 679▼ -103 | 36 | 7 | 0 | 0 | 10 | 1.00 | 0 | 1420 |
| Ketamin38@live ✗ | 537▼ -313 | 7 | 3 | 1 | 0 | 4 | 0.37 | 0 | 555 |
| huyon123 (AI) | — | 2 | 1 | 0 | 2 | 3 | 0.10 | 0 | 164 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:08 | h6p6x6 | Team 1 | 7 | Minato0575@psn, BUSKP, Tsukihime_21 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.