decode: proto 302 · 1220 stat syncs · 452 zone events · 453 soldier mappings · 1.86s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BeastRips7373@live | 923▲ +8 | 77 | 45 | 3 | 0 | 0 | 77.00 | 0 | 5635 |
| Gadsen6141@live | 1211▲ +83 | 39 | 34 | 0 | 8 | 2 | 2.17 | 2 | 3368 |
| Crubberded (AI) | — | 26 | 12 | 0 | 0 | 4 | 1.18 | 1 | 2160 |
| OOMO (AI) | — | 9 | 7 | 0 | 0 | 4 | 0.35 | 2 | 1364 |
| f0N1st (AI) | — | 10 | 5 | 0 | 6 | 5 | 0.36 | 1 | 1184 |
| marielex23 (AI) | — | 4 | 3 | 0 | 4 | 3 | 0.25 | 1 | 1139 |
| Armor0405 (AI) | — | 15 | 8 | 0 | 6 | 2 | 1.50 | 0 | 959 |
| Domintibalad (AI) | — | 5 | 3 | 0 | 0 | 3 | 0.31 | 0 | 859 |
| WhatKiller (AI) | — | 8 | 8 | 0 | 0 | 4 | 0.40 | 1 | 730 |
| Kaketlip23 (AI) | — | 30 | 0 | 0 | 0 | 0 | 1.15 | 2 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SteelBearsss@psn | 1205▲ +21 | 80 | 14 | 0 | 6 | 2 | 7.27 | 0 | 3723 |
| yn9dp8dz1d (AI) | — | 16 | 8 | 0 | 14 | 5 | 0.64 | 0 | 1368 |
| Aleoospexy (AI) | — | 18 | 9 | 0 | 6 | 4 | 0.67 | 0 | 1164 |
| piyoung (AI) | — | 15 | 13 | 0 | 0 | 5 | 0.54 | 0 | 1090 |
| MrFreakster4@live | 847▼ -144 | 13 | 6 | 0 | 0 | 1 | 2.60 | 0 | 795 |
| aodianus (AI) | — | 6 | 5 | 0 | 0 | 4 | 0.27 | 0 | 559 |
| Perfice008 (AI) | — | 8 | 5 | 0 | 0 | 4 | 0.40 | 0 | 555 |
| LFSN (AI) | — | 9 | 6 | 0 | 0 | 5 | 0.30 | 0 | 510 |
| Salitman (AI) | — | 9 | 4 | 0 | 0 | 5 | 0.32 | 0 | 475 |
| gilan21 (AI) | — | 6 | 6 | 0 | 0 | 5 | 0.21 | 0 | 410 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:17 | sector_3_b | Team 1 | 3 | Gadsen6141@live, OOMO |
| 6:03 | sector_2_a | Team 1 | 4 | Kaketlip23, Crubberded |
| 9:53 | sector_1_b | Team 1 | 14 | Gadsen6141@live, Kaketlip23, OOMO, f0N1st, marielex23, WhatKiller |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.