decode: proto 302 · 1665 stat syncs · 452 zone events · 640 soldier mappings · 2.62s · game 0.7.4.72
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Comman (AI) | — | 23 | 18 | 0 | 12 | 6 | 0.72 | 0 | 1879 |
| Astoil (AI) | — | 19 | 9 | 0 | 20 | 8 | 0.42 | 0 | 1584 |
| SnapBeatle66519@live | 862▼ -138 | 23 | 17 | 0 | 0 | 6 | 0.50 | 0 | 1405 |
| BodysToLe (AI) | — | 16 | 10 | 0 | 10 | 5 | 0.62 | 0 | 1194 |
| femicezi110 (AI) | — | 30 | 3 | 0 | 0 | 6 | 1.00 | 0 | 1080 |
| ZobbyBoy1110 (AI) | — | 23 | 4 | 0 | 0 | 7 | 0.57 | 0 | 925 |
| phongEpe12 (AI) | — | 15 | 11 | 0 | 0 | 6 | 0.42 | 0 | 910 |
| SHAnti (AI) | — | 14 | 7 | 0 | 0 | 7 | 0.38 | 0 | 865 |
| HamsterWillu (AI) | — | 12 | 5 | 0 | 0 | 8 | 0.26 | 0 | 635 |
| KingVoodyta (AI) | — | 14 | 3 | 0 | 0 | 7 | 0.40 | 0 | 530 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HREAM7105631@live | 1471▲ +29 | 169 | 73 | 2 | 0 | 2 | 13.00 | 1 | 9865 |
| USSRSeeker@live | 422▼ -16 | 37 | 20 | 0 | 0 | 0 | 37.00 | 0 | 2345 |
| Nakeboy (AI) | — | 29 | 17 | 0 | 0 | 4 | 1.38 | 0 | 2175 |
| sirezto (AI) | — | 24 | 8 | 0 | 0 | 4 | 1.00 | 2 | 2155 |
| z9gykhz53 (AI) | — | 17 | 3 | 0 | 0 | 4 | 0.71 | 2 | 1745 |
| Gaming (AI) | — | 16 | 4 | 0 | 0 | 4 | 0.76 | 1 | 1545 |
| VlanNatom (AI) | — | 20 | 6 | 0 | 0 | 4 | 0.87 | 1 | 1310 |
| Phedoss (AI) | — | 14 | 5 | 0 | 0 | 3 | 0.82 | 1 | 1259 |
| Taceboy (AI) | — | 13 | 7 | 0 | 2 | 3 | 0.72 | 1 | 1254 |
| ZellenMisel (AI) | — | 21 | 10 | 0 | 2 | 5 | 0.72 | 0 | 1119 |
| sapaydining123 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:21 | sector_3_a | Team 2 | 4 | HREAM7105631@live, sirezto |
| 11:06 | sector_4_b | Team 2 | 8 | Gaming, z9gykhz53, VlanNatom |
| 14:02 | h6p6x6 | Team 2 | 13 | sirezto, z9gykhz53, Phedoss, Taceboy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.