decode: proto 302 · 1439 stat syncs · 218 zone events · 526 soldier mappings · 3.92s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NikiforGUBA | 886▼ -7 | 76 | 4 | 1 | 0 | 3 | 2.24 | 1 | 3715 |
| Deus_Vult88 | 1532▼ -7 | 47 | 4 | 1 | 1 | 4 | 1.42 | 2 | 3314 |
| krakasabr_08 | 1223▲ +1 | 20 | 8 | 3 | 6 | 2 | 1.25 | 1 | 3061 |
| なにまる | 456▲ +4 | 20 | 12 | 2 | 22 | 2 | 2.22 | 0 | 2341 |
| AgenT__ | 1574▼ -5 | 42 | 0 | 2 | 4 | 3 | 3.00 | 0 | 2082 |
| _Faraon_6X_ | 1388▲ +2 | 38 | 0 | 1 | 1 | 3 | 1.90 | 0 | 1785 |
| tim0252Cap64 | 1284▲ +2 | 7 | 4 | 0 | 7 | 0 | 1.75 | 3 | 1765 |
| Rhoban | 791▼ -24 | 35 | 5 | 0 | 0 | 2 | 3.18 | 0 | 1430 |
| OnYx77 | 859▼ -260 | 10 | 0 | 0 | 0 | 2 | 0.53 | 1 | 750 |
| PiPi#5 | 1249▼ -38 | 8 | 1 | 1 | 0 | 0 | 2.67 | 0 | 503 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Panzerjäger_ | 759▲ +54 | 45 | 5 | 0 | 2 | 6 | 1.36 | 0 | 2282 |
| Artist-_-141 | 1752▲ +77 | 26 | 0 | 3 | 1 | 4 | 1.04 | 0 | 1931 |
| cotofin89 | 1066▲ +2 | 9 | 2 | 2 | 0 | 5 | 0.50 | 0 | 1100 |
| JasonYT_1 | 1001▲ +0 | 18 | 9 | 0 | 0 | 5 | 0.49 | 0 | 930 |
| TimmyKaz@live | 1556▲ +5 | 20 | 0 | 0 | 2 | 8 | 0.44 | 0 | 843 |
| juhez | 419▲ +3 | 19 | 3 | 0 | 0 | 3 | 0.95 | 0 | 730 |
| TNQST4L0C0@live | 400 | 12 | 4 | 0 | 0 | 6 | 0.63 | 0 | 615 |
| Fantasma3419@live | 888▲ +17 | 9 | 1 | 0 | 5 | 6 | 0.26 | 0 | 402 |
| areanut (AI) | — | 1 | 1 | 0 | 0 | 7 | 0.02 | 0 | 140 |
| NinoVreat (AI) | — | 0 | 0 | 0 | 2 | 4 | 0.00 | 0 | 114 |
| Фaнтазёр ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Dancaa47@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Paul12 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:52 | sector_3 | Team 1 | 10 | tim0252Cap64, OnYx77 |
| 6:45 | sector_4_b | Team 1 | 9 | Deus_Vult88, tim0252Cap64 |
| 9:59 | sector_5_b | Team 1 | 9 | NikiforGUBA, Deus_Vult88, krakasabr_08, tim0252Cap64 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.