decode: proto 302 · 2251 stat syncs · 452 zone events · 878 soldier mappings · 5.46s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DarwEndrag | 1411▲ +36 | 44 | 23 | 4 | 24 | 6 | 1.19 | 1 | 4173 |
| Ouneel513 | 1094▲ +19 | 55 | 26 | 3 | 3 | 8 | 1.25 | 1 | 4019 |
| Dreadbite | 1089▲ +8 | 58 | 18 | 2 | 3 | 10 | 1.12 | 0 | 3155 |
| ludantika | 1200▲ +200 | 43 | 11 | 0 | 13 | 10 | 0.59 | 0 | 2847 |
| gamidhan05#1 | 897▼ -6 | 29 | 10 | 1 | 0 | 12 | 0.47 | 1 | 2060 |
| KrokozjabliK | 962▲ +4 | 25 | 10 | 0 | 5 | 11 | 0.42 | 1 | 1632 |
| uwhsvsuwuabva | 400▼ -1 | 19 | 1 | 0 | 0 | 11 | 0.26 | 0 | 680 |
| ddrrtt567@psn | 400▼ -0 | 8 | 1 | 0 | 0 | 13 | 0.12 | 0 | 365 |
| Tkrrm (AI) | — | 4 | 4 | 0 | 0 | 5 | 0.16 | 0 | 290 |
| Tepexa1 | 888▼ -112 | 6 | 0 | 0 | 0 | 4 | 0.38 | 0 | 245 |
| dmdgl4200@psn ✗ | 400 | 2 | 0 | 0 | 1 | 7 | 0.07 | 0 | 226 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sl1Zer | 1783▲ +14 | 122 | 41 | 4 | 15 | 5 | 4.36 | 0 | 6767 |
| TKA4EHK0_YT | 1928▲ +15 | 90 | 5 | 7 | 14 | 5 | 3.21 | 0 | 5163 |
| ThewarTerminTOr@psn | 1606▲ +2 | 39 | 6 | 3 | 5 | 6 | 1.30 | 0 | 2024 |
| FirstGrimm@live | 400 | 57 | 2 | 0 | 0 | 6 | 1.50 | 0 | 1870 |
| GIngerNInja | 789▼ -1 | 45 | 2 | 0 | 0 | 6 | 1.50 | 0 | 1860 |
| ANSIDIOUS | 1251▼ -49 | 31 | 11 | 0 | 7 | 5 | 1.03 | 0 | 1578 |
| Leny9676@live | 425▼ -3 | 32 | 8 | 0 | 0 | 7 | 0.65 | 0 | 1480 |
| OGF141986@psn | 409▼ -20 | 9 | 0 | 0 | 0 | 2 | 0.60 | 0 | 845 |
| boingius83 (AI) | — | 3 | 2 | 0 | 4 | 3 | 0.18 | 0 | 326 |
| broonglin7 ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| hongsala0200 (AI) | — | 99 | 0 | 4 | 0 | 0 | 2.83 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:58 | sector_1 | Axis | 3 | gamidhan05#1 |
| 15:22 | sector_2_b | Axis | 9 | DarwEndrag, Ouneel513, KrokozjabliK |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.