decode: proto 302 · 2647 stat syncs · 880 zone events · 1043 soldier mappings · 6.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 中国星tff | 1391▲ +31 | 131 | 18 | 5 | 0 | 11 | 2.02 | 0 | 6823 |
| 甜苹果园军事承包商 | 908▲ +9 | 88 | 19 | 2 | 36 | 2 | 4.40 | 0 | 4920 |
| MiG29Pilot | 514▼ -1 | 105 | 11 | 2 | 0 | 5 | 3.75 | 0 | 4493 |
| Goofy__321@psn | 852▼ -148 | 86 | 13 | 0 | 0 | 11 | 1.28 | 0 | 3506 |
| Chookdii7031@live | 519▼ -40 | 80 | 11 | 0 | 0 | 10 | 1.86 | 0 | 3010 |
| remonny30018 (AI) | — | 10 | 6 | 0 | 30 | 7 | 0.25 | 0 | 1542 |
| 483xh2and (AI) | — | 15 | 4 | 0 | 14 | 8 | 0.35 | 0 | 1096 |
| Erich2112 (AI) | — | 16 | 9 | 0 | 6 | 8 | 0.37 | 0 | 1072 |
| leonan (AI) | — | 15 | 5 | 0 | 6 | 7 | 0.41 | 0 | 910 |
| clarkstink (AI) | — | 11 | 5 | 0 | 6 | 10 | 0.22 | 0 | 736 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SGTX556@psn | 590▲ +9 | 119 | 83 | 3 | 24 | 11 | 2.09 | 1 | 9664 |
| AKABAR#1 | 1527▲ +12 | 125 | 88 | 3 | 1 | 9 | 2.72 | 0 | 7320 |
| wishmaster#4 | 400 | 34 | 17 | 2 | 0 | 3 | 1.62 | 1 | 2950 |
| Kiwitim (AI) | — | 19 | 10 | 0 | 32 | 10 | 0.35 | 2 | 2544 |
| denzebrona ✗ | 1224▼ -14 | 40 | 14 | 1 | 0 | 4 | 1.90 | 0 | 1995 |
| x51wxjhuqz (AI) | — | 15 | 6 | 0 | 0 | 13 | 0.21 | 1 | 1264 |
| VooTthack (AI) | — | 19 | 4 | 0 | 2 | 11 | 0.31 | 1 | 1228 |
| matehars03 (AI) | — | 13 | 3 | 0 | 0 | 11 | 0.22 | 2 | 1180 |
| r36uwq3yz (AI) | — | 17 | 8 | 0 | 0 | 13 | 0.25 | 0 | 1050 |
| sniperCat (AI) | — | 16 | 9 | 0 | 0 | 13 | 0.23 | 0 | 1015 |
| tarjangames (AI) | — | 2 | 0 | 0 | 0 | 6 | 0.06 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:13 | sector_1 | USSR | 11 | wishmaster#4, VooTthack, x51wxjhuqz |
| 7:13 | sector_2_a | USSR | 6 | SGTX556@psn, Kiwitim, matehars03 |
| 9:13 | sector_3 | USSR | 2 | Kiwitim, matehars03 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.