decode: proto 302 · 2255 stat syncs · 560 zone events · 898 soldier mappings · 7.43s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JonsonDODRYAK | 1815▲ +18 | 109 | 6 | 15 | 0 | 11 | 3.30 | 0 | 8360 |
| MiliyMalchik | 1761▲ +4 | 80 | 6 | 3 | 19 | 6 | 3.33 | 0 | 5428 |
| -OoO- | 1850▲ +7 | 66 | 12 | 3 | 1 | 10 | 0.96 | 0 | 3614 |
| Balamut02 | 1339▼ -18 | 41 | 26 | 0 | 39 | 9 | 0.62 | 0 | 3338 |
| odisiy | 1374▼ -9 | 50 | 4 | 0 | 16 | 2 | 2.78 | 0 | 2193 |
| Qudi17 | 783▼ -53 | 28 | 5 | 3 | 2 | 3 | 1.75 | 0 | 1744 |
| zeta4552 | 400 | 39 | 3 | 0 | 0 | 6 | 0.91 | 0 | 1551 |
| Russich7777 | 400 | 31 | 4 | 0 | 0 | 7 | 0.72 | 0 | 1400 |
| BlackRavenFak | 825▼ -217 | 33 | 3 | 0 | 8 | 5 | 1.03 | 0 | 1371 |
| arbys1 ✗ | 682▼ -52 | 4 | 0 | 0 | 0 | 9 | 0.11 | 0 | 225 |
| XiaoTaylor (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bes6655 | 1471▲ +104 | 88 | 37 | 1 | 0 | 8 | 1.87 | 0 | 5171 |
| sekiou | 1290▲ +29 | 70 | 29 | 3 | 9 | 10 | 1.19 | 0 | 4447 |
| Ninche | 1230▲ +16 | 37 | 23 | 0 | 17 | 9 | 0.64 | 0 | 3167 |
| petry4o_lol | 1036▼ -10 | 37 | 17 | 3 | 0 | 12 | 0.51 | 0 | 2964 |
| HJH123456 | 957▲ +30 | 45 | 24 | 0 | 3 | 3 | 2.37 | 0 | 2692 |
| MrGr4y | 1164▲ +164 | 26 | 18 | 1 | 14 | 8 | 0.65 | 0 | 2318 |
| shoobadooba | 1146▲ +2 | 25 | 21 | 0 | 12 | 14 | 0.48 | 1 | 2188 |
| Trolza38 | 712▲ +7 | 26 | 9 | 1 | 13 | 8 | 0.60 | 0 | 1570 |
| china-zhang | 696▼ -17 | 10 | 1 | 0 | 0 | 10 | 0.26 | 1 | 1075 |
| VaM_HaNA | 400 | 5 | 4 | 1 | 0 | 9 | 0.11 | 0 | 625 |
| Daomiera (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:20 | sector_1_a | USSR | 2 | shoobadooba, china-zhang |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.