decode: proto 304 · 1305 stat syncs · 0 zone events · 493 soldier mappings · 1.97s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ComiGERMAIN | 1674▲ +20 | 51 | 26 | 0 | 0 | 5 | 1.50 | 0 | 2490 |
| Futureracer327 | 1340▲ +17 | 35 | 13 | 1 | 0 | 5 | 0.92 | 0 | 1650 |
| Koro_Nyan | 1361▲ +27 | 32 | 3 | 0 | 0 | 5 | 1.39 | 0 | 1589 |
| -_Бомба_Флекса_- | 1076▼ -2 | 14 | 9 | 0 | 17 | 4 | 0.52 | 0 | 1208 |
| i3emogirls | 935▲ +37 | 23 | 4 | 1 | 0 | 3 | 1.64 | 0 | 1105 |
| lehuyhoang160920 | 405▼ -42 | 17 | 7 | 0 | 0 | 7 | 0.65 | 0 | 780 |
| Usmanich67 | 462▼ -21 | 12 | 4 | 0 | 0 | 4 | 0.86 | 0 | 590 |
| leo_carotte08@psn | 940▼ -60 | 11 | 3 | 0 | 0 | 3 | 1.38 | 0 | 530 |
| RayTr4ced ✗ | 881▼ -16 | 10 | 3 | 0 | 3 | 4 | 0.67 | 0 | 494 |
| Pomlol@live | 559▼ -44 | 4 | 4 | 0 | 0 | 6 | 0.18 | 0 | 330 |
| Kittledotov (AI) | — | 3 | 0 | 0 | 0 | 1 | 0.38 | 0 | 94 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dimareks | 1717▲ +24 | 57 | 27 | 1 | 15 | 4 | 2.28 | 0 | 4040 |
| 雫亭 | 661▲ +6 | 40 | 18 | 0 | 0 | 3 | 1.90 | 0 | 3251 |
| kjh2146 | 1230▲ +20 | 33 | 10 | 0 | 8 | 4 | 0.97 | 0 | 2378 |
| Vilab | 1224▲ +4 | 18 | 5 | 1 | 25 | 3 | 1.06 | 0 | 1723 |
| Terminator_5sr@psn | 1151▼ -11 | 21 | 10 | 0 | 1 | 2 | 1.62 | 0 | 1652 |
| Starkilleurdu83 | 1164▼ -59 | 10 | 10 | 1 | 1 | 4 | 0.32 | 0 | 1214 |
| hitler148 | 400▼ -8 | 15 | 8 | 1 | 0 | 2 | 0.83 | 0 | 1115 |
| 807654cji | 400▼ -19 | 15 | 7 | 0 | 0 | 4 | 0.65 | 0 | 1058 |
| White1932@psn | 400 | 10 | 4 | 0 | 0 | 3 | 0.67 | 0 | 936 |
| joygo#1 | 678▼ -29 | 8 | 4 | 0 | 0 | 4 | 0.40 | 0 | 593 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:43 | sector_1 | Axis | 0 | |
| 3:33 | sector_1 | Axis | 0 | |
| 6:23 | sector_2 | Axis | 0 | |
| 8:35 | sector_3 | Axis | 0 | |
| 10:15 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.