decode: proto 304 · 2930 stat syncs · 906 zone events · 1127 soldier mappings · 7.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Бэтмен#9 | 924▲ +7 | 188 | 63 | 2 | 7 | 8 | 4.48 | 0 | 10530 |
| bersenewschura | 697▼ -2 | 179 | 53 | 0 | 0 | 10 | 3.14 | 0 | 7440 |
| MilsenDingy (AI) | — | 42 | 16 | 1 | 0 | 8 | 0.98 | 0 | 2430 |
| MrPiigan (AI) | — | 48 | 14 | 0 | 0 | 11 | 0.83 | 0 | 2014 |
| binosdes (AI) | — | 29 | 17 | 0 | 12 | 7 | 0.67 | 0 | 1974 |
| Jeanforz (AI) | — | 38 | 16 | 0 | 0 | 9 | 0.79 | 0 | 1764 |
| Coolenty (AI) | — | 26 | 12 | 1 | 0 | 6 | 0.76 | 0 | 1542 |
| MrDemore (AI) | — | 20 | 6 | 0 | 10 | 9 | 0.43 | 0 | 1268 |
| TepenPostin1947 (AI) | — | 26 | 11 | 0 | 0 | 9 | 0.59 | 0 | 1260 |
| Anonega (AI) | — | 21 | 5 | 0 | 8 | 9 | 0.45 | 0 | 1224 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Altar09 | 644▼ -5 | 107 | 61 | 1 | 0 | 6 | 3.34 | 2 | 6470 |
| matiascool123 (AI) | — | 44 | 25 | 1 | 0 | 12 | 0.69 | 2 | 3560 |
| xb1m8t4yu (AI) | — | 36 | 18 | 1 | 14 | 11 | 0.60 | 2 | 3502 |
| langyen (AI) | — | 36 | 25 | 0 | 6 | 12 | 0.52 | 2 | 3163 |
| dragonpiche (AI) | — | 44 | 36 | 1 | 0 | 9 | 0.96 | 1 | 3114 |
| Skinziction (AI) | — | 44 | 14 | 3 | 0 | 14 | 0.54 | 1 | 3070 |
| artees38080 (AI) | — | 35 | 24 | 0 | 18 | 12 | 0.51 | 0 | 2748 |
| EderMiller (AI) | — | 27 | 16 | 0 | 16 | 9 | 0.53 | 1 | 2694 |
| BlackCharugo (AI) | — | 47 | 25 | 0 | 0 | 13 | 0.69 | 1 | 2620 |
| xXxRiXXI (AI) | — | 30 | 17 | 0 | 0 | 14 | 0.37 | 1 | 1955 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:22 | sector_1_a | USSR | 14 | Altar09, xXxRiXXI, EderMiller, matiascool123, BlackCharugo, xb1m8t4yu |
| 14:21 | sector_2_a | USSR | 5 | langyen, matiascool123, Skinziction, xb1m8t4yu |
| 21:04 | sector_3_b | USSR | 7 | Altar09, dragonpiche, langyen |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.