decode: proto 304 · 2623 stat syncs · 610 zone events · 969 soldier mappings · 6.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kopa124rus | 1163▲ +90 | 57 | 33 | 2 | 0 | 12 | 0.79 | 0 | 3817 |
| ASIK014 | 1436▲ +10 | 50 | 22 | 0 | 39 | 14 | 0.57 | 0 | 3773 |
| Buffle20 | 1794▲ +4 | 38 | 18 | 3 | 3 | 4 | 2.53 | 0 | 3737 |
| Teacher24rus | 574▲ +78 | 55 | 29 | 0 | 0 | 13 | 0.65 | 1 | 3341 |
| elazhael | 1484▼ -5 | 23 | 13 | 0 | 42 | 12 | 0.37 | 0 | 2925 |
| shlapa_1 | 536▼ -3 | 32 | 16 | 3 | 0 | 10 | 0.70 | 0 | 2732 |
| kekc137 | 1344▼ -8 | 31 | 12 | 2 | 0 | 10 | 0.41 | 1 | 1935 |
| Dannikm | 936▼ -14 | 27 | 16 | 0 | 0 | 10 | 0.59 | 1 | 1865 |
| xizngximing ✗ | 791▼ -3 | 24 | 7 | 1 | 3 | 5 | 0.96 | 0 | 1495 |
| WolfyP@live | 962▼ -7 | 27 | 8 | 1 | 0 | 9 | 1.00 | 0 | 1362 |
| lone4827 (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Artanor247 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CelticArderne | 1377▲ +6 | 82 | 21 | 3 | 27 | 8 | 1.61 | 0 | 5080 |
| b_e_k#1 | 1618▲ +6 | 94 | 29 | 1 | 16 | 6 | 2.35 | 0 | 4582 |
| SULFOZIN | 400 | 85 | 7 | 0 | 31 | 7 | 2.58 | 0 | 4202 |
| muncher1 | 1419▼ -4 | 52 | 17 | 3 | 36 | 5 | 1.58 | 0 | 4021 |
| BuyMePremium | 2190▲ +10 | 81 | 6 | 3 | 18 | 9 | 1.80 | 0 | 3984 |
| JBurnaAK47@live | 873▼ -10 | 37 | 9 | 2 | 1 | 7 | 1.09 | 0 | 2865 |
| Aeez#1 | 1027▼ -50 | 42 | 11 | 0 | 0 | 2 | 3.23 | 0 | 2010 |
| Thane2010@live | 1343▼ -27 | 24 | 6 | 1 | 19 | 8 | 0.55 | 0 | 1806 |
| Sumyunghooo | 742▼ -107 | 32 | 10 | 0 | 1 | 7 | 0.73 | 0 | 1614 |
| matt_008 | 992▼ -27 | 24 | 2 | 1 | 2 | 7 | 0.67 | 0 | 1188 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:49 | sector_1_b | Axis | 4 | Teacher24rus, kekc137, Dannikm |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.