decode: proto 304 · 2121 stat syncs · 724 zone events · 899 soldier mappings · 6.83s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DukeNukem1938@psn | 1667▲ +9 | 141 | 51 | 5 | 22 | 7 | 2.88 | 0 | 7682 |
| privy-councillor@psn | 715▲ +18 | 132 | 29 | 2 | 0 | 4 | 6.00 | 0 | 7000 |
| DasRoosterr@psn | 750▼ -9 | 62 | 19 | 1 | 2 | 2 | 5.17 | 0 | 2873 |
| nate_wst871@psn | 400 | 42 | 19 | 0 | 0 | 6 | 1.31 | 0 | 2005 |
| trumecaptic (AI) | — | 32 | 6 | 0 | 6 | 6 | 1.00 | 0 | 1649 |
| finyui (AI) | — | 17 | 5 | 0 | 18 | 6 | 0.52 | 0 | 1322 |
| BlackG8 (AI) | — | 12 | 5 | 1 | 2 | 6 | 0.40 | 0 | 751 |
| Spein117 (AI) | — | 11 | 6 | 0 | 0 | 6 | 0.29 | 0 | 634 |
| Maksek (AI) | — | 10 | 4 | 0 | 2 | 4 | 0.45 | 0 | 554 |
| slothettearle | 1000 | 72 | 0 | 1 | 0 | 0 | 1.89 | 0 | 0 |
| blookieasu (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MrZib5007@live | 807▲ +3 | 89 | 70 | 1 | 3 | 11 | 1.56 | 1 | 5873 |
| deniable_rise1@psn | 1422▼ -1 | 76 | 51 | 1 | 2 | 12 | 0.97 | 1 | 4545 |
| satsumakirikohei@psn | 837▼ -25 | 34 | 20 | 0 | 0 | 10 | 0.64 | 1 | 2366 |
| ShiriN41942 (AI) | — | 16 | 13 | 0 | 26 | 9 | 0.28 | 0 | 1999 |
| Colki37125 (AI) | — | 17 | 15 | 0 | 12 | 10 | 0.34 | 0 | 1419 |
| yannan72646 (AI) | — | 21 | 17 | 0 | 0 | 10 | 0.40 | 0 | 1340 |
| x61972512 (AI) | — | 16 | 14 | 0 | 0 | 8 | 0.34 | 1 | 1220 |
| keyyteaa1218 (AI) | — | 10 | 8 | 0 | 8 | 9 | 0.21 | 0 | 1198 |
| nanton30152 (AI) | — | 12 | 8 | 0 | 0 | 8 | 0.26 | 0 | 885 |
| THBLLMUT420D (AI) | — | 7 | 7 | 0 | 0 | 8 | 0.16 | 0 | 740 |
| beastaintentipo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:19 | sector_1_a | Western Allies | 9 | deniable_rise1@psn, MrZib5007@live, x61972512, satsumakirikohei@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.