decode: proto 304 · 1922 stat syncs · 394 zone events · 737 soldier mappings · 3.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Forge___ | — | 48 | 15 | 8 | 3 | 2 | 6.86 | 0 | 5233 |
| Elfen-Lied | — | 55 | 18 | 5 | 21 | 9 | 1.45 | 0 | 4498 |
| sanugo4325 | — | 56 | 27 | 1 | 20 | 8 | 0.97 | 0 | 4126 |
| Taylus_Templar | — | 47 | 16 | 3 | 0 | 5 | 1.62 | 0 | 4120 |
| DCR1988 | — | 43 | 8 | 1 | 26 | 4 | 2.39 | 0 | 3189 |
| Med1atoR | — | 31 | 2 | 4 | 6 | 6 | 1.19 | 0 | 2900 |
| timedsphinx9675@live | — | 32 | 6 | 4 | 23 | 5 | 1.33 | 0 | 2659 |
| smileykoolaid101@psn | — | 51 | 24 | 0 | 0 | 9 | 0.89 | 0 | 2370 |
| TSTORM9679@live | — | 24 | 7 | 0 | 5 | 4 | 0.92 | 0 | 1125 |
| ZakEqau (AI) | — | 7 | 5 | 0 | 0 | 3 | 0.35 | 0 | 448 |
| TransRacial ✗ | — | 5 | 0 | 1 | 0 | 2 | 0.56 | 0 | 290 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GeneralGust | — | 84 | 57 | 2 | 14 | 11 | 1.50 | 0 | 5589 |
| SavageKiwi | — | 39 | 24 | 2 | 24 | 8 | 1.00 | 0 | 3518 |
| Ketlyn2003 | — | 22 | 12 | 6 | 0 | 6 | 1.29 | 0 | 3407 |
| FNMag58@psn | — | 29 | 20 | 0 | 35 | 14 | 0.38 | 0 | 3308 |
| Longcut35@psn | — | 33 | 20 | 3 | 2 | 8 | 1.10 | 0 | 3253 |
| ARG_Signal | — | 30 | 16 | 1 | 0 | 6 | 1.11 | 0 | 1580 |
| wooopsii | — | 15 | 10 | 2 | 0 | 10 | 0.41 | 0 | 1580 |
| Chilled8696@live | — | 22 | 13 | 0 | 2 | 9 | 0.59 | 0 | 1465 |
| vietnamarmy1979 | — | 17 | 12 | 0 | 0 | 8 | 0.59 | 0 | 1315 |
| LuxoCiego | — | 13 | 8 | 0 | 0 | 9 | 0.32 | 0 | 830 |
| Imberstanding (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.