decode: proto 304 · 1852 stat syncs · 586 zone events · 755 soldier mappings · 6.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| swarthy-pith19@psn | 1525▲ +5 | 75 | 23 | 5 | 3 | 3 | 4.41 | 0 | 4377 |
| Nitneroc06@psn | 1265▼ -2 | 59 | 12 | 1 | 2 | 5 | 2.57 | 0 | 3198 |
| flinty-pyramid25@psn | 555▼ -2 | 33 | 12 | 0 | 27 | 5 | 1.22 | 0 | 2694 |
| Jacky-515@psn | 659▲ +34 | 71 | 7 | 0 | 0 | 3 | 3.55 | 0 | 2665 |
| romenaco (AI) | — | 46 | 12 | 0 | 0 | 7 | 1.31 | 0 | 2284 |
| pellucid_dart02@psn | 1312▲ +16 | 34 | 8 | 2 | 39 | 3 | 1.79 | 0 | 2144 |
| Lvf88330@psn | 1060▼ -8 | 41 | 5 | 0 | 1 | 3 | 2.56 | 0 | 1889 |
| g00d_fella21@psn | 440▼ -14 | 42 | 10 | 0 | 0 | 4 | 2.00 | 0 | 1850 |
| CHEAODE (AI) | — | 17 | 12 | 1 | 8 | 7 | 0.46 | 0 | 1404 |
| Bee80889 (AI) | — | 19 | 6 | 0 | 14 | 7 | 0.49 | 0 | 1186 |
| rammanbravan (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| morangupper (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tenda-speleo@psn | 1514▲ +39 | 53 | 39 | 1 | 37 | 4 | 2.79 | 0 | 4969 |
| karma-kun137@psn | 957▼ -7 | 36 | 22 | 2 | 0 | 10 | 1.03 | 0 | 2315 |
| Kertdeggt (AI) | — | 29 | 20 | 0 | 6 | 13 | 0.39 | 0 | 1879 |
| gomibako_1026@psn | 400 | 36 | 17 | 1 | 0 | 8 | 0.72 | 0 | 1830 |
| joker_estr@psn | 825▼ -50 | 25 | 17 | 0 | 1 | 10 | 0.62 | 0 | 1505 |
| yjpott2co (AI) | — | 10 | 8 | 0 | 26 | 11 | 0.18 | 0 | 1484 |
| lemannblayu (AI) | — | 22 | 18 | 0 | 0 | 10 | 0.36 | 0 | 1330 |
| eidaned@psn | 605▼ -26 | 18 | 15 | 1 | 0 | 3 | 2.00 | 0 | 1240 |
| gaal19890422@psn | 400 | 12 | 9 | 0 | 0 | 5 | 0.60 | 0 | 630 |
| jotelamanling (AI) | — | 9 | 8 | 0 | 0 | 13 | 0.13 | 0 | 544 |
| rassiuus (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Anjazot87506 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.