decode: proto 304 · 2643 stat syncs · 1164 zone events · 993 soldier mappings · 9.68s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wizja | — | 46 | 17 | 7 | 25 | 7 | 1.70 | 0 | 5898 |
| Gomentyaityai__世 | — | 86 | 45 | 2 | 1 | 10 | 1.23 | 1 | 5499 |
| PepeMorgan | — | 75 | 61 | 4 | 0 | 13 | 1.04 | 0 | 5360 |
| HeroofZero | — | 57 | 46 | 0 | 25 | 8 | 1.50 | 0 | 4069 |
| leyendario_22 | — | 45 | 10 | 2 | 16 | 9 | 1.22 | 1 | 3554 |
| Древоножка | — | 32 | 18 | 0 | 0 | 9 | 0.82 | 1 | 2276 |
| barmaleismol | — | 29 | 22 | 0 | 13 | 5 | 1.16 | 0 | 2218 |
| Raffalestar@live ✗ | — | 29 | 14 | 0 | 12 | 11 | 0.46 | 0 | 2058 |
| s1813239321 ✗ | — | 32 | 12 | 1 | 0 | 6 | 1.60 | 0 | 1965 |
| GurgeLock (AI) | — | 7 | 4 | 0 | 4 | 10 | 0.13 | 0 | 539 |
| r2adtwg31261 (AI) | — | 9 | 6 | 0 | 0 | 5 | 0.30 | 0 | 520 |
| artiper1001 (AI) | — | 2 | 2 | 0 | 0 | 2 | 0.15 | 0 | 140 |
| JenyaAnt ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| trappe_percue@psn | — | 53 | 16 | 1 | 27 | 11 | 0.88 | 0 | 3474 |
| TehBati@psn | — | 33 | 5 | 3 | 48 | 14 | 0.47 | 0 | 3352 |
| moro19 | — | 24 | 9 | 3 | 0 | 3 | 1.71 | 0 | 3005 |
| TuTbKu1988 | — | 63 | 7 | 4 | 0 | 10 | 1.31 | 0 | 3000 |
| yahzidelethug@live | — | 31 | 11 | 1 | 29 | 8 | 0.70 | 0 | 2794 |
| Haimiksas | — | 42 | 21 | 0 | 24 | 10 | 0.95 | 0 | 2723 |
| _5865704516 | — | 48 | 24 | 1 | 3 | 9 | 1.14 | 0 | 2416 |
| JooMarkys | — | 18 | 10 | 0 | 14 | 6 | 0.58 | 0 | 1325 |
| misericordia#4 | — | 19 | 8 | 0 | 47 | 5 | 0.66 | 0 | 1258 |
| joomousichak11 | — | 154 | 0 | 1 | 0 | 0 | 2.11 | 1 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:35 | sector_1_a | Axis | 19 | leyendario_22, Gomentyaityai__世, joomousichak11, Древоножка |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.