decode: proto 304 · 3716 stat syncs · 1674 zone events · 1365 soldier mappings · 7.49s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| capsu97@psn | 1534▲ +8 | 241 | 192 | 4 | 46 | 18 | 2.17 | 4 | 17294 |
| mainoooo (AI) | — | 39 | 26 | 0 | 24 | 11 | 0.63 | 3 | 4124 |
| Gold (AI) | — | 50 | 32 | 0 | 10 | 12 | 0.79 | 1 | 3938 |
| King55374 (AI) | — | 49 | 33 | 1 | 2 | 10 | 0.88 | 1 | 3874 |
| yrj79oxbnt (AI) | — | 54 | 39 | 1 | 10 | 11 | 0.83 | 0 | 3839 |
| pse200005 (AI) | — | 63 | 37 | 0 | 12 | 13 | 0.94 | 0 | 3809 |
| HSYZ2010@psn | 400 | 42 | 33 | 0 | 0 | 10 | 0.81 | 2 | 3775 |
| Dankley (AI) | — | 42 | 32 | 1 | 0 | 12 | 0.64 | 1 | 2955 |
| bArLilTV (AI) | — | 37 | 20 | 0 | 0 | 10 | 0.64 | 2 | 2694 |
| p7hxob668 (AI) | — | 32 | 25 | 0 | 0 | 10 | 0.62 | 1 | 2155 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| frank-tepidity45@psn | 1512▲ +11 | 214 | 105 | 3 | 58 | 13 | 3.57 | 0 | 12381 |
| Wolf13381 (AI) | — | 48 | 28 | 1 | 18 | 11 | 0.80 | 0 | 3322 |
| EpicAzmazs (AI) | — | 52 | 34 | 0 | 12 | 12 | 0.73 | 0 | 3212 |
| TomissimiKing (AI) | — | 59 | 29 | 1 | 0 | 15 | 0.70 | 0 | 3183 |
| jas2gjop (AI) | — | 57 | 31 | 0 | 2 | 11 | 0.88 | 0 | 3030 |
| joseffee (AI) | — | 48 | 17 | 1 | 0 | 11 | 0.81 | 0 | 2578 |
| spemmeli2615 (AI) | — | 43 | 20 | 0 | 14 | 11 | 0.69 | 0 | 2578 |
| OptoWott (AI) | — | 39 | 15 | 0 | 16 | 13 | 0.51 | 0 | 2464 |
| profestipperver (AI) | — | 41 | 19 | 0 | 10 | 12 | 0.59 | 0 | 2364 |
| King219 (AI) | — | 42 | 21 | 0 | 0 | 11 | 0.75 | 0 | 2098 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:51 | sector_1_b | Japan | 11 | capsu97@psn, Dankley, p7hxob668, mainoooo |
| 13:24 | sector_2_a | Japan | 6 | capsu97@psn, mainoooo |
| 21:49 | sector_3_a | Japan | 9 | capsu97@psn, HSYZ2010@psn, bArLilTV |
| 24:44 | sector_4_c | Japan | 14 | capsu97@psn, HSYZ2010@psn, Gold, bArLilTV, King55374, mainoooo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.