decode: proto 304 · 2384 stat syncs · 388 zone events · 913 soldier mappings · 9.52s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| INSANITYd | 1759▲ +13 | 123 | 38 | 6 | 17 | 6 | 3.62 | 0 | 7721 |
| АdolfRizzler | 1522▲ +10 | 84 | 29 | 3 | 43 | 6 | 2.55 | 0 | 6427 |
| Y2CGamesYnze | 1426▲ +12 | 50 | 9 | 6 | 4 | 7 | 1.72 | 0 | 5051 |
| gygame1123 | 1073▲ +7 | 44 | 23 | 1 | 22 | 4 | 2.20 | 0 | 3762 |
| Awallbom | 1542▼ -24 | 44 | 29 | 0 | 5 | 12 | 0.61 | 0 | 3167 |
| deltaspx | 400 | 38 | 25 | 2 | 0 | 1 | 7.60 | 0 | 2930 |
| cool_gamer514@psn | 400 | 34 | 16 | 0 | 3 | 9 | 0.83 | 0 | 1954 |
| ITALYPIT | 670▼ -330 | 38 | 6 | 0 | 2 | 9 | 0.70 | 0 | 1713 |
| PocketJam945984@live | 1635▼ -10 | 18 | 10 | 1 | 16 | 6 | 0.62 | 0 | 1705 |
| BNKNHr1436@live | 519▼ -183 | 33 | 3 | 1 | 0 | 12 | 0.72 | 0 | 1390 |
| Nicku_Nacku ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PROSTO_cHel | 1495▲ +47 | 69 | 45 | 7 | 0 | 9 | 1.77 | 0 | 6224 |
| m0#25 | 1429▲ +38 | 82 | 33 | 0 | 3 | 12 | 1.91 | 0 | 4249 |
| Johann26398 | 1087▲ +37 | 30 | 19 | 3 | 29 | 11 | 0.57 | 0 | 3770 |
| Pretsel_ | 1268▲ +95 | 21 | 7 | 4 | 18 | 3 | 1.40 | 0 | 3009 |
| ANDYbro76@live | 1410▼ -5 | 36 | 16 | 2 | 0 | 9 | 0.67 | 0 | 2355 |
| GhostSpieler | 970▼ -1 | 35 | 13 | 2 | 3 | 10 | 0.60 | 0 | 2335 |
| VernerFonKrausen | 929▼ -71 | 28 | 17 | 0 | 0 | 15 | 0.28 | 0 | 1745 |
| ib_cln@psn ✗ | 400▲ +115 | 17 | 8 | 1 | 7 | 5 | 0.61 | 0 | 1455 |
| Zeyrok201 ✗ | 968▼ -6 | 14 | 11 | 1 | 2 | 3 | 0.88 | 0 | 1353 |
| kondiba | 400 | 15 | 3 | 0 | 0 | 9 | 0.33 | 0 | 580 |
| King161 (AI) | — | 9 | 5 | 0 | 0 | 7 | 0.22 | 0 | 440 |
| seinaly1 (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.06 | 0 | 100 |
| ELdistruttore54 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.