decode: proto 304 · 1680 stat syncs · 676 zone events · 703 soldier mappings · 7.24s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gidale | 1519▲ +7 | 53 | 21 | 3 | 3 | 7 | 1.51 | 0 | 3000 |
| petrik865 | 1137▼ -39 | 31 | 9 | 1 | 0 | 8 | 0.82 | 0 | 1390 |
| michinganduh@psn | 848▼ -152 | 24 | 15 | 0 | 0 | 11 | 0.62 | 0 | 1355 |
| aqilgreeny@psn | 838▼ -162 | 23 | 15 | 0 | 0 | 10 | 0.64 | 0 | 1265 |
| siibapico#1 | 865▼ -135 | 23 | 12 | 0 | 0 | 8 | 0.70 | 0 | 1165 |
| Elizar_pro_2016 | 400 | 19 | 13 | 0 | 0 | 9 | 0.58 | 0 | 1100 |
| lenttwitch (AI) | — | 17 | 6 | 1 | 2 | 8 | 0.42 | 0 | 1059 |
| fair_teasel0@psn | 838▼ -162 | 19 | 6 | 0 | 0 | 8 | 0.44 | 0 | 790 |
| aron74335@live ✗ | 681▼ -169 | 12 | 6 | 0 | 0 | 7 | 0.40 | 0 | 661 |
| jallex ✗ | 514▼ -69 | 11 | 1 | 0 | 0 | 7 | 0.27 | 0 | 375 |
| Masterg212 (AI) | — | 2 | 1 | 0 | 4 | 3 | 0.13 | 0 | 254 |
| nashinhohu49 (AI) | — | 2 | 0 | 0 | 4 | 5 | 0.07 | 0 | 204 |
| arcabasa@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mateotero | 666▲ +51 | 117 | 2 | 3 | 20 | 4 | 3.90 | 0 | 5704 |
| Pilingo | 878▲ +64 | 65 | 3 | 1 | 3 | 2 | 4.64 | 0 | 2920 |
| Alphadoomster12@live | 606▲ +17 | 41 | 8 | 2 | 0 | 4 | 1.95 | 0 | 2480 |
| Saltria | 949▲ +15 | 29 | 5 | 3 | 4 | 6 | 0.76 | 0 | 2276 |
| TSSG67 | 1593▲ +30 | 28 | 6 | 1 | 22 | 6 | 1.12 | 0 | 2098 |
| SogekingDaBest | 1302▲ +35 | 47 | 2 | 0 | 9 | 5 | 1.12 | 0 | 2090 |
| icyberlord | 1481▲ +14 | 26 | 4 | 0 | 0 | 3 | 2.00 | 0 | 1240 |
| 冷残影s ✗ | — | 21 | 0 | 0 | 0 | 2 | 1.75 | 0 | 936 |
| WCNM_114514 | 684▼ -55 | 21 | 0 | 0 | 2 | 3 | 1.40 | 0 | 818 |
| 一切都是为了元首 ✗ | 640▼ -210 | 5 | 0 | 0 | 15 | 1 | 1.25 | 0 | 644 |
| rettator (AI) | — | 5 | 0 | 1 | 0 | 4 | 0.21 | 0 | 420 |
| DainhanB (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| NightChappy (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.