decode: proto 304 · 2277 stat syncs · 488 zone events · 815 soldier mappings · 5.52s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Niks48 | 1693▲ +14 | 38 | 15 | 1 | 34 | 10 | 0.66 | 0 | 3651 |
| Altsem | 998▲ +37 | 40 | 12 | 2 | 3 | 9 | 0.77 | 1 | 3121 |
| 陶吉吉陶我的吉吉 | 1129▲ +29 | 26 | 8 | 0 | 36 | 16 | 0.23 | 1 | 2539 |
| Gurvman | 524▼ -2 | 36 | 25 | 0 | 0 | 11 | 0.77 | 0 | 2281 |
| CityRooster | 1352▼ -4 | 8 | 5 | 3 | 0 | 8 | 0.27 | 0 | 2006 |
| Древоножка ✗ | 400 | 18 | 11 | 1 | 0 | 6 | 0.82 | 0 | 1350 |
| Kai_the_riolu | 1117▼ -13 | 22 | 8 | 0 | 3 | 12 | 0.35 | 0 | 1013 |
| prenio_ ✗ | 400▲ +150 | 13 | 8 | 0 | 0 | 4 | 0.62 | 0 | 960 |
| pickyaien12 (AI) | — | 7 | 6 | 0 | 6 | 4 | 0.27 | 0 | 608 |
| killburn1989@psn | 915▼ -36 | 15 | 0 | 0 | 0 | 4 | 0.83 | 0 | 495 |
| v0l4ara#1 ✗ | 400 | 5 | 1 | 1 | 0 | 6 | 0.15 | 0 | 420 |
| Kublaya (AI) | — | 0 | 0 | 0 | 6 | 7 | 0.00 | 0 | 214 |
| Cheez97151 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| PINGNIIAMNOFENE (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| NittleB (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| taimock (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tiger_ACE | 1584▲ +3 | 122 | 4 | 2 | 16 | 2 | 7.62 | 0 | 4483 |
| Teddy0043 | 1857▲ +5 | 62 | 35 | 0 | 37 | 1 | 6.20 | 0 | 3499 |
| owing-custom398@psn | 1177▲ +4 | 42 | 8 | 7 | 0 | 6 | 1.11 | 0 | 3410 |
| Germanicus769 ✗ | 1821▼ -52 | 63 | 4 | 2 | 14 | 3 | 3.71 | 0 | 3256 |
| Yohane_Yoshiko | 927▼ -4 | 68 | 5 | 3 | 3 | 2 | 5.23 | 0 | 3232 |
| BIILEVEN | 1681▼ -0 | 66 | 15 | 1 | 2 | 5 | 1.94 | 0 | 3181 |
| Sesshomaru961 | 1680▲ +2 | 55 | 11 | 2 | 16 | 2 | 4.58 | 0 | 3061 |
| ryuusei0417@psn | 816▼ -184 | 26 | 3 | 2 | 0 | 6 | 1.04 | 0 | 2220 |
| GreenChik | 1421▼ -44 | 19 | 5 | 0 | 51 | 4 | 0.90 | 0 | 1386 |
| FrozenVodka ✗ | 932▼ -37 | 6 | 1 | 0 | 1 | 2 | 0.43 | 0 | 284 |
| ricasunoncel9 (AI) | — | 3 | 1 | 0 | 0 | 2 | 0.21 | 0 | 128 |
| greeseyt (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| __C_o_f_fb_a_d ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| eguang00 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| poonstefane (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| DeadBoss (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Patrich29514 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:03 | sector_1_a | Japan | 5 | 陶吉吉陶我的吉吉, Altsem |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.