semiautoType 4 rifle
BR 3·Japan·items/type_4_rifle
Caliber7.7 mm
Hit power12.414.88
Damage by distance
| 10m | 100m | 200m | 300m | 400m | 500m | 1000m | 1500m |
|---|
| 12.414.88 | 10.1612.2 | 8.319.97 | 6.828.18 | 5.586.69 | 4.595.5 | 1.491.79 | 0.740.89 |
Bullet speed730 m/sec
Rate of fire per minute320 shots/min352 shots/min
Reload time4 sec
Single reload: prepare1.2 sec
Single reload: per round0.8 sec
Single reload: finish0.8 sec
Vertical recoil82.870.38
Horizontal recoil32.227.05
Recoil direction0.35
Recoil vertical share72 %
ADS speed75 %
Recoil control30 %
Magazine10
Weight4.3 kg
Cartridge weight25.2 grams
Firing modessemi_auto
Shots deviation2819.6
Not shown in game — engine values
Kinetic damage mult1.03
Recoil amount0.12
Shot frequency (shots/sec)5.33
Sight distance0.05
Deviation recovery (extra)0.15
Max deviation30
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.1, 0.6
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.28
Bullet typeball
Effective distance (m)350
Hit power mult12
Bullet mass (kg)0.01
Max distance (m)1,500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)1 hit to 108.8m · 2 hits beyond1 hit to 198.4m · 2 hits beyond
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 0.1910m: 0, 50m: 0, 100m: 0, 200m: 0.17
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.07, 100m: 0.14, 200m: 0.4610m: 0.01, 50m: 0.07, 100m: 0.14, 200m: 0.44
Damage per second66.1187.26
Kills per magazine10
Magazine dump (s)1.881.7
Sustained DPS (with reload)10.4412.71
SpreadBase spread is about the median of 88 semi-autos: 42 are tighter, 25 wider.
Roll Call dataKills3,048,036
Users35,757
Matches seen190,971
BR 2 matches3
BR 3 matches36,600
BR 4 matches13,700
BR 5 matches23,615