decode: proto 304 · 2351 stat syncs · 520 zone events · 871 soldier mappings · 4.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PradOs_38rus | 991▲ +42 | 37 | 8 | 9 | 18 | 6 | 1.48 | 0 | 5716 |
| CallDoeb | 1250▲ +20 | 58 | 22 | 5 | 2 | 9 | 1.29 | 0 | 4118 |
| Anbir163Rus ✗ | 1665▼ -2 | 43 | 24 | 1 | 6 | 10 | 1.05 | 1 | 3064 |
| ilamisha2022 | 1368▲ +242 | 52 | 21 | 0 | 1 | 12 | 0.98 | 1 | 3019 |
| Leha122333 | 401▲ +1 | 33 | 16 | 2 | 0 | 2 | 3.00 | 0 | 3000 |
| KrisZahar | 927▲ +17 | 36 | 17 | 0 | 6 | 10 | 0.59 | 0 | 2393 |
| Galashev | 651▲ +8 | 25 | 7 | 1 | 15 | 17 | 0.31 | 0 | 2261 |
| ThurTheWood (AI) | — | 5 | 1 | 0 | 20 | 12 | 0.08 | 1 | 1429 |
| DrLES | 400 | 8 | 3 | 1 | 17 | 1 | 1.14 | 0 | 823 |
| alexeisliwa ✗ | 400▲ +76 | 12 | 4 | 0 | 0 | 11 | 0.26 | 0 | 630 |
| Daudinosan (AI) | — | 3 | 0 | 0 | 8 | 5 | 0.10 | 0 | 374 |
| q7a8sprbce (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.12 | 0 | 80 |
| marekkondracki ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 40 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZOCIM | 1149▲ +1 | 62 | 6 | 5 | 19 | 4 | 3.44 | 0 | 4297 |
| CynicalWaltz | 1324▼ -1 | 62 | 7 | 2 | 6 | 5 | 3.10 | 0 | 4288 |
| stakan#8 | 1546▼ -0 | 59 | 35 | 3 | 14 | 6 | 1.90 | 0 | 3528 |
| Xch_Jan | 1225▼ -4 | 54 | 1 | 3 | 0 | 11 | 1.17 | 0 | 3335 |
| MAKSOH_POTTNCOH | 1144▼ -3 | 68 | 21 | 1 | 0 | 9 | 2.12 | 0 | 3315 |
| ButVovan | 1446▼ -21 | 40 | 14 | 1 | 61 | 5 | 1.18 | 0 | 3104 |
| eneyblack | 564▼ -90 | 46 | 9 | 0 | 5 | 7 | 1.02 | 0 | 2254 |
| MakSEEMEN | 1099▼ -41 | 29 | 3 | 3 | 3 | 7 | 1.00 | 0 | 2253 |
| ыыыырванок | 778▼ -8 | 31 | 5 | 3 | 12 | 2 | 1.72 | 0 | 1924 |
| Pvt_Miller1944 | 866▼ -178 | 30 | 12 | 0 | 4 | 9 | 0.61 | 0 | 1531 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:54 | sector_1_a | Axis | 4 | ilamisha2022, Anbir163Rus, ThurTheWood |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.