decode: proto 304 · 2135 stat syncs · 1074 zone events · 889 soldier mappings · 6.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gizli_goril@psn | 425▲ +1 | 117 | 19 | 2 | 27 | 6 | 3.77 | 0 | 6797 |
| sinri_0626@psn | 1007▲ +0 | 109 | 21 | 1 | 0 | 10 | 1.63 | 0 | 4953 |
| Born_A_Bullet@psn | 1441▲ +5 | 67 | 29 | 3 | 25 | 5 | 2.16 | 0 | 4166 |
| NT-_Trench@psn | 1873▲ +3 | 36 | 23 | 2 | 66 | 3 | 1.64 | 0 | 3499 |
| stugman3g@psn | 1463▼ -43 | 54 | 41 | 0 | 0 | 6 | 1.23 | 0 | 3160 |
| Suren159@psn | 583▼ -20 | 26 | 13 | 0 | 0 | 5 | 1.62 | 0 | 1715 |
| Lagusty (AI) | — | 24 | 15 | 0 | 0 | 8 | 0.55 | 0 | 1332 |
| doggyyy (AI) | — | 16 | 7 | 0 | 0 | 7 | 0.42 | 0 | 830 |
| DeathDogjulia (AI) | — | 11 | 2 | 0 | 8 | 5 | 0.41 | 0 | 749 |
| Nikolazara (AI) | — | 10 | 8 | 0 | 0 | 4 | 0.38 | 0 | 590 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| longish-fish1@psn | 1363▲ +27 | 91 | 80 | 4 | 4 | 11 | 2.33 | 0 | 7639 |
| drabekpe01219@psn | 1200▲ +15 | 74 | 46 | 4 | 16 | 4 | 3.08 | 0 | 6143 |
| LdM--Unikat_99@psn | 803▲ +50 | 32 | 30 | 1 | 59 | 3 | 2.46 | 0 | 3847 |
| ZimZboub@psn | 1298▲ +18 | 50 | 41 | 0 | 0 | 3 | 2.38 | 0 | 3065 |
| alex_40_ru@psn ✗ | 902▼ -26 | 32 | 25 | 1 | 1 | 10 | 0.57 | 0 | 2235 |
| VelinaThong (AI) | — | 14 | 12 | 0 | 0 | 8 | 0.29 | 0 | 1096 |
| yanan19659 (AI) | — | 17 | 10 | 0 | 0 | 12 | 0.27 | 0 | 850 |
| frj816h4wp (AI) | — | 10 | 6 | 0 | 0 | 12 | 0.15 | 0 | 635 |
| red2000 (AI) | — | 8 | 5 | 0 | 2 | 12 | 0.12 | 0 | 609 |
| Turitik (AI) | — | 5 | 5 | 0 | 0 | 10 | 0.09 | 0 | 395 |
| Cisco2Nice@psn ✗ | — | 3 | 0 | 0 | 1 | 2 | 0.27 | 0 | 200 |
| IYITANGRA@psn ✗ | — | 2 | 2 | 0 | 0 | 2 | 0.40 | 0 | 150 |
| Imbried (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| TionousTherz (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| pyballon20 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.