decode: proto 304 · 1965 stat syncs · 0 zone events · 742 soldier mappings · 5.86s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 大明起重机 | 1717▲ +53 | 85 | 54 | 3 | 4 | 7 | 1.98 | 0 | 5688 |
| Martinius#3 | 844▲ +12 | 49 | 33 | 2 | 0 | 8 | 1.53 | 0 | 3274 |
| bigkunzhut | 989▲ +3 | 21 | 11 | 0 | 14 | 9 | 0.50 | 0 | 2018 |
| -UGUS- | 665▼ -36 | 32 | 20 | 0 | 0 | 6 | 0.89 | 0 | 1831 |
| themoist ✗ | 400▲ +150 | 13 | 9 | 0 | 25 | 4 | 0.68 | 0 | 1637 |
| heysinto | 400▼ -22 | 11 | 2 | 0 | 10 | 14 | 0.13 | 0 | 1566 |
| олегмонгол#10 | 797▼ -11 | 29 | 12 | 1 | 0 | 7 | 0.85 | 0 | 1380 |
| Starscream17 | 816▼ -6 | 19 | 14 | 0 | 0 | 10 | 0.50 | 0 | 1020 |
| whaterninites (AI) | — | 4 | 4 | 0 | 12 | 3 | 0.25 | 0 | 814 |
| USSR1940#1 ✗ | 739▼ -111 | 10 | 10 | 0 | 0 | 4 | 0.37 | 0 | 700 |
| deackapp (AI) | — | 5 | 4 | 0 | 0 | 4 | 0.24 | 0 | 315 |
| Kaban26rus | 890▼ -110 | 3 | 3 | 0 | 0 | 7 | 0.12 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nikator2015 | 1593▲ +17 | 84 | 45 | 3 | 42 | 4 | 3.36 | 0 | 6197 |
| TimurkoS8 | 1182▼ -6 | 50 | 34 | 1 | 0 | 8 | 0.86 | 0 | 2970 |
| K10ka | 1053▲ +79 | 46 | 22 | 0 | 24 | 2 | 2.56 | 0 | 2933 |
| bielasz2 | 1276▼ -1 | 40 | 14 | 2 | 0 | 8 | 1.60 | 0 | 2290 |
| baha200912 | 729▼ -4 | 39 | 22 | 1 | 3 | 6 | 1.11 | 0 | 2187 |
| Pycioszek | 1194▼ -0 | 42 | 10 | 1 | 5 | 5 | 1.35 | 0 | 2087 |
| PierniczekUwU | 1004▲ +10 | 38 | 20 | 0 | 0 | 6 | 1.27 | 0 | 2020 |
| чёпокайфу | 914▲ +23 | 36 | 4 | 0 | 21 | 5 | 1.57 | 0 | 1944 |
| MoonRider3535 | 1170▼ -3 | 7 | 6 | 0 | 53 | 1 | 0.88 | 0 | 1146 |
| StevonS2414534 | 841▼ -135 | 21 | 4 | 1 | 3 | 5 | 0.64 | 0 | 1102 |
| OleOle08 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:03 | sector_1_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.