decode: proto 304 · 3178 stat syncs · 1232 zone events · 1203 soldier mappings · 7.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Caesarilon@live | 1367▲ +104 | 145 | 52 | 2 | 17 | 14 | 1.65 | 0 | 6997 |
| radical-union@psn | 671▼ -16 | 111 | 6 | 0 | 0 | 6 | 3.70 | 0 | 3930 |
| KingLen17909 (AI) | — | 34 | 8 | 0 | 38 | 9 | 0.64 | 0 | 2878 |
| PongWister (AI) | — | 50 | 11 | 0 | 20 | 11 | 0.79 | 0 | 2828 |
| Biomoon69218 (AI) | — | 42 | 8 | 0 | 22 | 9 | 0.82 | 0 | 2646 |
| glad-sardine9@psn | 400 | 54 | 4 | 1 | 0 | 10 | 1.59 | 0 | 2605 |
| d3nh8007il (AI) | — | 48 | 14 | 1 | 4 | 10 | 0.87 | 0 | 2462 |
| poppouts (AI) | — | 47 | 11 | 0 | 0 | 10 | 0.82 | 0 | 2134 |
| Mishte (AI) | — | 36 | 14 | 0 | 6 | 11 | 0.59 | 0 | 1942 |
| Poollen (AI) | — | 32 | 9 | 0 | 2 | 12 | 0.48 | 0 | 1552 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ELTigreBlanko@psn | 1222▲ +9 | 183 | 107 | 5 | 0 | 3 | 15.25 | 0 | 12748 |
| PRousseV@psn | 1128▼ -7 | 51 | 29 | 0 | 25 | 2 | 5.67 | 2 | 4937 |
| Nojuzkhanggot (AI) | — | 40 | 31 | 1 | 6 | 13 | 0.55 | 1 | 3558 |
| bearfray (AI) | — | 46 | 26 | 1 | 0 | 13 | 0.62 | 1 | 3285 |
| MUCKIYKITAD (AI) | — | 57 | 27 | 0 | 0 | 16 | 0.62 | 1 | 3145 |
| SirPick (AI) | — | 40 | 19 | 0 | 0 | 12 | 0.63 | 1 | 2439 |
| Snip35010 (AI) | — | 45 | 19 | 0 | 2 | 14 | 0.57 | 0 | 2224 |
| CookBriddy04 (AI) | — | 31 | 13 | 0 | 2 | 13 | 0.46 | 2 | 2169 |
| zydadiz (AI) | — | 30 | 10 | 0 | 0 | 15 | 0.38 | 2 | 2115 |
| jacknoxde (AI) | — | 30 | 9 | 0 | 0 | 9 | 0.55 | 2 | 1940 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:05 | sector_1 | Western Allies | 10 | CookBriddy04, PRousseV@psn, jacknoxde, SirPick |
| 10:28 | ohopo | Western Allies | 10 | CookBriddy04, zydadiz, jacknoxde, MUCKIYKITAD, bearfray |
| 26:37 | sector_3_b | Western Allies | 4 | Nojuzkhanggot, PRousseV@psn, zydadiz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.