decode: proto 304 · 2552 stat syncs · 534 zone events · 919 soldier mappings · 6.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| atota71 | 1766▲ +11 | 58 | 10 | 4 | 30 | 13 | 1.14 | 0 | 4727 |
| 777Лёха777 | 841▲ +25 | 61 | 26 | 0 | 0 | 12 | 0.80 | 1 | 3695 |
| duparaka@psn | 1001▲ +38 | 47 | 19 | 0 | 0 | 13 | 0.54 | 1 | 2827 |
| alexanderbk33 | 1414▲ +2 | 29 | 14 | 1 | 18 | 15 | 0.67 | 0 | 2591 |
| RASTAman | 1024▲ +24 | 32 | 4 | 1 | 0 | 7 | 1.14 | 1 | 1842 |
| Maestro___#1 | 1064▲ +7 | 31 | 5 | 1 | 0 | 7 | 1.15 | 1 | 1827 |
| tolf76@psn | 724▼ -2 | 25 | 8 | 0 | 0 | 14 | 0.32 | 1 | 1625 |
| Aragorno | 502▼ -5 | 18 | 0 | 1 | 18 | 5 | 1.12 | 0 | 1383 |
| Zac120489@psn | 400 | 19 | 8 | 1 | 0 | 13 | 0.26 | 1 | 1380 |
| KillerAsha1 (AI) | — | 2 | 0 | 0 | 22 | 5 | 0.09 | 0 | 834 |
| dmitrypleskachev ✗ | 400▼ -0 | 7 | 4 | 0 | 0 | 5 | 0.30 | 0 | 540 |
| HeyCreed (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.30 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| papaioannou07 | 400 | 61 | 3 | 12 | 1 | 9 | 1.69 | 0 | 5413 |
| mary5506 | 1460▲ +8 | 77 | 18 | 4 | 3 | 5 | 2.48 | 0 | 4677 |
| oh_no_he_bite_me | 1960▼ -1 | 93 | 6 | 1 | 0 | 6 | 3.10 | 0 | 3576 |
| Psizar | 864▲ +1 | 36 | 22 | 0 | 62 | 4 | 1.33 | 0 | 3527 |
| Dkjey1889 | 1240▼ -21 | 63 | 20 | 1 | 0 | 9 | 1.03 | 0 | 2875 |
| redentrop | 1528▼ -4 | 50 | 3 | 0 | 32 | 6 | 1.16 | 0 | 2621 |
| china-zhang | 661▼ -14 | 40 | 6 | 2 | 0 | 1 | 8.00 | 0 | 2500 |
| nextday2 | 954▼ -19 | 52 | 7 | 0 | 4 | 7 | 1.30 | 0 | 2449 |
| Белогвардеец61 | 629▼ -34 | 25 | 1 | 2 | 2 | 8 | 0.61 | 0 | 1986 |
| Blemishine_@psn | 1323▼ -78 | 28 | 8 | 0 | 28 | 7 | 0.74 | 0 | 1806 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:04 | sector_1_a | Axis | 3 | Zac120489@psn |
| 11:12 | sector_2_a | Axis | 6 | duparaka@psn, tolf76@psn, 777Лёха777, Maestro___#1, RASTAman |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.