decode: proto 304 · 2926 stat syncs · 1662 zone events · 1080 soldier mappings · 7.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hacphantist (AI) | — | 46 | 38 | 0 | 38 | 14 | 0.61 | 3 | 5182 |
| Magyartkm@live | 400 | 60 | 53 | 2 | 2 | 3 | 3.53 | 0 | 4393 |
| IPAttack (AI) | — | 45 | 36 | 0 | 34 | 19 | 0.44 | 1 | 4250 |
| Pooti22181 (AI) | — | 33 | 26 | 0 | 24 | 10 | 0.59 | 1 | 3204 |
| lino1101 (AI) | — | 41 | 28 | 0 | 0 | 13 | 0.60 | 2 | 3050 |
| vranus500 (AI) | — | 38 | 25 | 0 | 0 | 15 | 0.48 | 2 | 2911 |
| ZerkPfister@live | 400▼ -2 | 30 | 25 | 0 | 42 | 0 | 7.50 | 0 | 2826 |
| ExtergretS (AI) | — | 35 | 19 | 2 | 0 | 14 | 0.45 | 2 | 2724 |
| Cristian61102 (AI) | — | 31 | 18 | 1 | 6 | 14 | 0.44 | 0 | 2289 |
| BaayuBan | 1086▼ -5 | 54 | 0 | 3 | 0 | 0 | 1.17 | 2 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Keroron-TYPE100@psn | 1392▲ +27 | 162 | 59 | 4 | 1 | 9 | 3.77 | 0 | 8609 |
| RGK_Panwalker@psn | 1155▲ +6 | 128 | 27 | 1 | 46 | 5 | 5.82 | 0 | 5494 |
| otp6tt64px6 (AI) | — | 52 | 23 | 1 | 28 | 11 | 0.85 | 0 | 3612 |
| Eogefurs (AI) | — | 27 | 19 | 0 | 30 | 7 | 0.73 | 0 | 2681 |
| Namkippy (AI) | — | 48 | 30 | 0 | 8 | 9 | 0.96 | 0 | 2608 |
| zendonjimato (AI) | — | 37 | 20 | 0 | 4 | 6 | 1.19 | 0 | 2013 |
| ah9053 (AI) | — | 34 | 18 | 1 | 0 | 10 | 0.63 | 0 | 1829 |
| ArionBigger (AI) | — | 36 | 22 | 0 | 0 | 6 | 1.16 | 0 | 1820 |
| Judy000 (AI) | — | 31 | 21 | 0 | 0 | 10 | 0.60 | 0 | 1688 |
| IBoGAmao (AI) | — | 27 | 14 | 0 | 6 | 8 | 0.66 | 0 | 1518 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:18 | sector_1_a | Axis | 9 | hacphantist, IPAttack, Pooti22181, ExtergretS |
| 16:31 | sector_2_a | Axis | 20 | BaayuBan, hacphantist, lino1101, vranus500 |
| 29:15 | sector_3_a | Axis | 11 | BaayuBan, hacphantist, lino1101, vranus500, ExtergretS |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.