decode: proto 304 · 2317 stat syncs · 478 zone events · 856 soldier mappings · 4.97s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| red#185 | 1616▲ +1 | 42 | 21 | 2 | 0 | 8 | 1.17 | 0 | 3641 |
| IndianderJones | 1552▲ +77 | 61 | 24 | 1 | 0 | 13 | 1.03 | 1 | 3635 |
| Mrb20044 | 450▲ +27 | 28 | 9 | 2 | 11 | 6 | 0.68 | 1 | 2342 |
| LasDiorams | 862▲ +5 | 29 | 12 | 4 | 16 | 9 | 0.51 | 0 | 2305 |
| SmileyHero | 1722▼ -3 | 17 | 6 | 3 | 10 | 12 | 0.36 | 0 | 2004 |
| efer339#1 | 1178▲ +1 | 30 | 10 | 0 | 0 | 6 | 1.25 | 0 | 1560 |
| UnnamedName1713 ✗ | 400▲ +9 | 37 | 3 | 0 | 0 | 11 | 0.63 | 0 | 1555 |
| Gs0 | 983▼ -17 | 35 | 8 | 0 | 0 | 12 | 0.67 | 0 | 1545 |
| ZFRMx2000@live ✗ | 512▼ -2 | 15 | 7 | 0 | 3 | 13 | 0.28 | 0 | 1470 |
| _DeadlyForce_ ✗ | 400▲ +150 | 21 | 7 | 0 | 0 | 6 | 0.75 | 0 | 880 |
| CetoulleySupe (AI) | — | 0 | 0 | 0 | 8 | 5 | 0.00 | 0 | 443 |
| boat (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.40 | 0 | 80 |
| XxXSkyx (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Profhol | 1514▲ +2 | 56 | 13 | 8 | 0 | 6 | 2.00 | 0 | 6584 |
| EVA_Weed | 2073▲ +1 | 112 | 14 | 4 | 4 | 7 | 2.80 | 0 | 5000 |
| Geri0322 | 1660▲ +14 | 72 | 13 | 3 | 34 | 5 | 3.00 | 0 | 4912 |
| Synam | 1228▲ +0 | 46 | 1 | 6 | 7 | 6 | 1.53 | 0 | 4098 |
| LbSouthwell | 1929▲ +0 | 48 | 13 | 4 | 1 | 8 | 1.20 | 0 | 3420 |
| Ivaneslsk | 519▼ -304 | 22 | 6 | 2 | 35 | 3 | 1.69 | 0 | 2505 |
| LYL_18#1 | 1248▼ -7 | 51 | 7 | 1 | 6 | 9 | 1.38 | 0 | 2329 |
| 112600 | 645▼ -33 | 40 | 9 | 0 | 1 | 11 | 0.60 | 0 | 2164 |
| nimi4#1 | 516▼ -295 | 31 | 8 | 0 | 0 | 3 | 1.94 | 0 | 1360 |
| Grayang (AI) | — | 5 | 1 | 0 | 0 | 4 | 0.21 | 0 | 284 |
| parkjime ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.25 | 0 | 30 |
| UFONS ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:44 | sector_1 | Axis | 5 | Mrb20044, IndianderJones |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.