decode: proto 304 · 1954 stat syncs · 216 zone events · 742 soldier mappings · 4.69s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| weici916 | 1214▲ +5 | 35 | 5 | 2 | 0 | 9 | 1.21 | 0 | 2705 |
| TripleIPA | 1763▲ +12 | 43 | 6 | 2 | 1 | 2 | 3.31 | 0 | 1929 |
| 装填してる時チラチラ見てただろ | 1424▲ +26 | 24 | 0 | 3 | 19 | 10 | 0.57 | 0 | 1895 |
| R0M4Ri0 | 1478▲ +13 | 22 | 2 | 1 | 22 | 9 | 0.51 | 0 | 1590 |
| _AICHI_ | 404▲ +4 | 11 | 0 | 0 | 23 | 8 | 0.31 | 0 | 1200 |
| mkasr251 | 544▲ +1 | 25 | 7 | 1 | 4 | 14 | 0.32 | 0 | 1138 |
| CaONB ✗ | 852▼ -2 | 25 | 5 | 0 | 1 | 6 | 0.93 | 0 | 1067 |
| Silver0806 (AI) | — | 11 | 4 | 0 | 0 | 4 | 0.50 | 0 | 490 |
| ЙОСИКСТАЛИН ✗ | 1501▼ -0 | 11 | 1 | 0 | 0 | 6 | 0.37 | 0 | 475 |
| alekssoul | 408▼ -1 | 13 | 2 | 0 | 0 | 7 | 0.39 | 0 | 450 |
| alancevis50 (AI) | — | 3 | 1 | 0 | 6 | 8 | 0.07 | 0 | 374 |
| bangsgood (AI) | — | 6 | 3 | 0 | 0 | 8 | 0.12 | 0 | 325 |
| 口口口口口口 ✗ | 1371▼ -2 | 2 | 0 | 0 | 7 | 2 | 0.22 | 0 | 178 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GimbapHeaven | 1344▲ +2 | 36 | 1 | 13 | 50 | 5 | 1.57 | 0 | 6304 |
| barrynoobgg | 1999▲ +1 | 77 | 5 | 2 | 15 | 6 | 1.88 | 0 | 4404 |
| emotions28 | 1854▲ +1 | 106 | 1 | 0 | 18 | 4 | 4.24 | 0 | 4374 |
| Haken54 | 1216▼ -2 | 32 | 0 | 5 | 3 | 4 | 1.39 | 0 | 4299 |
| kamino8888 | 1206▼ -2 | 29 | 3 | 7 | 5 | 6 | 0.76 | 0 | 3853 |
| basurman | 1549▲ +3 | 66 | 7 | 2 | 0 | 3 | 3.47 | 0 | 3074 |
| Fpro_Brazhn1k | 759▼ -21 | 34 | 6 | 0 | 0 | 4 | 1.55 | 0 | 1530 |
| samuelruku23 | 400 | 38 | 0 | 0 | 0 | 10 | 0.95 | 0 | 1280 |
| ErichGuo | 934▼ -11 | 18 | 0 | 1 | 24 | 0 | 18.00 | 0 | 1166 |
| TAMILANDIVA | 1016▼ -15 | 18 | 1 | 0 | 10 | 2 | 1.12 | 0 | 670 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.