decode: proto 304 · 1204 stat syncs · 0 zone events · 482 soldier mappings · 4.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _TENSI4 | 2016▲ +83 | 48 | 7 | 1 | 0 | 4 | 3.20 | 0 | 2560 |
| Rntrecôtecuite | 1638▲ +29 | 30 | 8 | 2 | 6 | 6 | 1.15 | 0 | 2278 |
| aa8yd2fk | 1277▲ +11 | 43 | 9 | 1 | 0 | 6 | 1.30 | 0 | 1770 |
| gormaxuapl | 403▲ +3 | 6 | 1 | 4 | 1 | 1 | 0.60 | 0 | 1659 |
| kekc137 ✗ | 1339▼ -6 | 20 | 2 | 2 | 0 | 3 | 0.87 | 0 | 990 |
| TodVonOben98 | 414▲ +14 | 16 | 5 | 0 | 16 | 3 | 0.73 | 0 | 860 |
| Ferman_1#1 | 431▼ -1 | 13 | 10 | 0 | 0 | 4 | 0.54 | 0 | 750 |
| away-saw30@psn | 400▼ -1 | 9 | 1 | 1 | 0 | 3 | 0.53 | 0 | 525 |
| Jen43 | 996▼ -34 | 11 | 0 | 1 | 1 | 4 | 0.46 | 0 | 484 |
| leon#97 ✗ | 840▼ -3 | 6 | 1 | 0 | 0 | 2 | 1.00 | 0 | 230 |
| Cheez97151 (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.40 | 0 | 160 |
| 6y4u3ewpp (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| miloszsmigielski | 803▼ -1 | 21 | 7 | 3 | 0 | 4 | 1.05 | 0 | 2935 |
| LucatialofMirrah@psn | 946▲ +3 | 17 | 5 | 2 | 6 | 4 | 1.70 | 0 | 2814 |
| BaiShanHS | 1243▲ +3 | 47 | 34 | 0 | 2 | 4 | 1.96 | 0 | 2724 |
| Tankytortoise | 1213▲ +4 | 23 | 10 | 0 | 8 | 5 | 1.00 | 0 | 1791 |
| alexandapanda@psn | 1260▼ -31 | 21 | 3 | 1 | 1 | 5 | 0.66 | 0 | 1713 |
| ZEESHANKHAN | 1216▼ -68 | 18 | 3 | 0 | 1 | 3 | 1.12 | 0 | 1002 |
| sino110120@psn | 635▼ -8 | 9 | 5 | 0 | 8 | 4 | 0.43 | 0 | 831 |
| HauptmannHenning | 1097▼ -94 | 23 | 3 | 0 | 0 | 4 | 1.15 | 0 | 820 |
| Danil_Glinkin_DG | 1693▼ -14 | 15 | 4 | 0 | 1 | 4 | 0.65 | 0 | 728 |
| Sibaho (AI) | — | 5 | 1 | 0 | 0 | 5 | 0.20 | 0 | 668 |
| Regent-Thragg ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_1 | Axis | 0 | |
| 6:40 | sector_2 | Axis | 0 | |
| 8:33 | sector_2 | Axis | 0 | |
| 11:12 | sector_3 | Axis | 0 | |
| 11:56 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.