ENLISTED ROLL CALL

every match, every player, every stat

Berlin ChancelleryInvasion (counter) · invasion · SQUADS · standard
2026-06-17 11:34start (UTC)
19:03length
756kills
Team 2winner

decode: proto 304 · 1947 stat syncs · 902 zone events · 798 soldier mappings · 4.2s · game 0.7.5.78

Scoreboard

Factions: Axis vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
PitifulMusic29@live58541081.0903645
Pandazoth84591 (AI)3020034110.5402869
tammaz (AI)311903090.6002728
beasternathpous (AI)221504080.5402654
Adam4counter@live46350051.7702560
Auton (AI)33280090.7502110
KaACSaen (AI)251600100.4401430
wilzo507 (AI)16130090.340940
Prinally (AI)1250090.250510
Land (AI)870080.210470

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
semnomekk17@live12831137114.2205843
Pro100zmostu289@live115201482.5004944
ImHammy (AI)33210232.2002174
Mate92045 (AI)23403260.7401994
MINKHerta (AI)36140070.9501650
ShadowMan (AI)321201641.2301642
gropschung (AI)18711060.6001434
PBOKE94965 (AI)27110041.0401284
ak93251 (AI)3090070.7901270
guihingin2 (AI)17120050.6501070

Captures

no captures recorded

All decoded stats (303 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointengineer_building_usagelong_range_killsengineer_rally_point_usagebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_destoyedheadshotssubmachine_gun_killsbest_killstreak_machine_gunbest_killstreak_semiautokills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_mgun_kindkills_by_rifle_kindmachine_gun_killssemiauto_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_riflefortification_builtgrenade_killskills_by_radioman_kindkills_by_sniper_kindrifle_killsapc_killsapc_kills_by_rifle_kindengineer_ammo_box_usagefirst_bloodinfantry_mine_killskills_by_engineer_buildingskills_by_medic_kindkills_by_saboteur_kindkills_using_apclauncher_killstank_kills_by_anti_tank_kind
TOTAL4322118420133748151739467137120212141941084108456418143211189915338683231916516196916361181117345241
semnomekk17@live584310693792128124153110105611226828685833284761217211741
Pro100zmostu289@live4944982114691157183020213712990925615156332481134
PitifulMusic29@live36459811253958508454311741064182114111131529
Pandazoth84591 (AI)28697713561130191162017171
tammaz (AI)272882345210311396191515
beasternathpous (AI)265487124182212821520120
Adam4counter@live25609272426646325535121619512727271313311752
ImHammy (AI)2174102931543321372111
Auton (AI)21108462449332193281
Mate92045 (AI)199495733172386341616
MINKHerta (AI)165093543883616771411
ShadowMan (AI)1642999426532164812818
gropschung (AI)143494933071811647551
KaACSaen (AI)14308203571125131041612
PBOKE94965 (AI)12849815265271046112
ak93251 (AI)1270924538829107691
guihingin2 (AI)1070969226617451012
wilzo507 (AI)940859347916993131
Prinally (AI)510818248912695
Land (AI)470910139881817
1–20 of 20 players
per page

Weapon breakdown

1–25 of 214 weapon rows1239next ›
per page
Player WeaponKills
environment / unattributed3
Adam4counter@liveArtillery12
Adam4counter@liveBerezin Smg6
Adam4counter@liveMp 35 Long Barrel5
Adam4counter@livePpsh 41 Box5
Adam4counter@liveTkb 3365
Adam4counter@liveenvironment / unattributed3
Adam4counter@liveDpm2
Adam4counter@livePpd 34382
Adam4counter@liveHanyang Type 88 Rifle1
Adam4counter@liveMosin 1928 Grenade Launcher1
Adam4counter@liveMosin M19071
Adam4counter@liveMosin M911
Adam4counter@liveMosin M91 301
Adam4counter@liveMosin M91 30 Vpgs1
Adam4counter@livePpsh 41 Obrez Ussr1
Adam4counter@liveWinchester 18951
Auton76Mm F3410
AutonBerezin Smg4
Auton76Mm L112
Auton7 62Mm Dt2
AutonMosin M19072
AutonMosin M442
AutonPps 432
AutonPpsh 41 Box2
1–25 of 214 weapon rows1239next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.