decode: proto 304 · 2869 stat syncs · 856 zone events · 1067 soldier mappings · 6.67s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Birdsofprey21 | — | 101 | 53 | 1 | 35 | 15 | 1.00 | 2 | 7738 |
| twl26 | — | 67 | 48 | 0 | 69 | 14 | 0.81 | 1 | 6606 |
| marbu2525 | — | 56 | 24 | 12 | 0 | 6 | 2.80 | 0 | 6021 |
| Redemiel | — | 65 | 40 | 1 | 0 | 8 | 1.35 | 0 | 3850 |
| major_ailto@psn | — | 52 | 26 | 0 | 0 | 9 | 1.11 | 0 | 2885 |
| Broccoli41 | — | 39 | 14 | 0 | 0 | 7 | 1.11 | 0 | 2295 |
| stinkyfrogs65 ✗ | — | 25 | 10 | 1 | 0 | 9 | 0.66 | 0 | 1990 |
| GERSPIIIIDESTIA (AI) | — | 14 | 7 | 0 | 10 | 9 | 0.29 | 0 | 1249 |
| cix948 (AI) | — | 16 | 7 | 2 | 0 | 11 | 0.29 | 0 | 1080 |
| Baagiisoldat | — | 24 | 6 | 0 | 0 | 9 | 0.73 | 0 | 1010 |
| seisyutateyama ✗ | — | 2 | 0 | 0 | 2 | 2 | 0.29 | 0 | 320 |
| TheBiggiPlayz (AI) | — | 5 | 4 | 0 | 0 | 2 | 0.42 | 0 | 294 |
| Vode916Robotti@live ✗ | — | 2 | 2 | 0 | 0 | 3 | 0.14 | 0 | 160 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EchoNova | — | 142 | 23 | 4 | 33 | 9 | 2.49 | 0 | 7690 |
| ikkun_gamer | — | 75 | 38 | 2 | 32 | 12 | 0.85 | 0 | 5452 |
| kurekure15923 | — | 98 | 48 | 1 | 33 | 14 | 1.27 | 0 | 5253 |
| papiko3423 | — | 56 | 18 | 0 | 18 | 6 | 1.65 | 0 | 3195 |
| suteteco_gunsou@psn | — | 45 | 15 | 1 | 11 | 11 | 0.82 | 0 | 3117 |
| DeriJP | — | 27 | 11 | 1 | 29 | 2 | 1.93 | 0 | 2357 |
| Yom0m1676@live | — | 44 | 11 | 1 | 0 | 9 | 1.47 | 0 | 2230 |
| blackguard_ya | — | 26 | 3 | 1 | 0 | 7 | 0.79 | 0 | 1670 |
| Supernatural909@psn | — | 18 | 12 | 0 | 0 | 10 | 0.49 | 0 | 1000 |
| vranus500 (AI) | — | 6 | 2 | 0 | 8 | 10 | 0.12 | 0 | 400 |
| Driebere@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1_b | Japan | 3 | Birdsofprey21 |
| 13:04 | sector_2_b | Japan | 6 | twl26, Birdsofprey21 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.